Man of Honour
- Joined
- 21 Nov 2004
- Posts
- 47,240
I must admit I am quite enjoying this on the iPad...not sure I feel right about giving them money with in-app purchases (I hate these anyway!).
This game looked like it could be good, but I would be pretty annoyed if I had backed it and saw this:
Godus is out now for free on iOS
Wow, that's everything wrong with kickstarting games right there from someone who should know better.
Arrogant.
Molyneux, lmao anybody who backed that should have known better and as for the game itself, having played the mobile version all I can say is yawn, we've been here before, several times...
Wow, does Kickstarter not have some sort of protection against these kind of things?
Just re-read the article, so they've stopped replying to mails and closed off their forum.
Steam discussion is still going here: http://steamcommunity.com/app/232810/discussions/0/612823460273196949/ although that has been incredibly negative from the start. Not without good cause it would seem now.
I had high hopes for this game, particularly with a man like PM on the team. The dev videos showed promise, but one thing always nagged me. There was one video where a dev looked utterly disenfranchised, angry almost. It always made me think that the atmosphere at 22Cans wasn't one of contentment, and that it was as difficult place to make progress.
So all of the work people had put in up to that point, you sought to change?From the minute I played the alpha I could see the direction Godus was heading in and I didn't like it.
Come hell or high water?It took half a year to develop contact with Peter personally before I was offered a design position (initially unpaid mind you, they weren't looking to fill a opening). Then another year working at 22cans to get to a position where I could get the chance to really influence the direction of Godus. I've had to be persistent, patient and not expect fast changes. Now, how far my influence actually extends despite what I have been told still remains to be seen.
Quelle suprise.For a while it was looking pretty grim, there was a lot of pressure to just focus on maximizing revenue from mobile.
Most likely. I actually just finished going back through that excuse video and realized that it pretty much confirms the size of the new team. PM mentions in one spot that Konrad and Pavle are within arm's reach if they need help. It's the closest to confirmation that they've pared things down to two guys. The only way they could remove any more resources from the project is if they kicked the "team" out of the office and made them work on the streets. Essentially, it sounds like there's one mobile and one pc developer left.
Claiming dedication to this project has to be the most blatant misrepresentation of reality we've heard from this company. PM also claimed we could email him directly to point out our dissatisfaction. Yet again, we have a bold statement backed by nothing. His personal email isn't public and it appears reporters are getting bounced messages from their accounts. Plus, with all the crap we've heard about his dyslexia, I'm really not sure why he wanted to throw down that gauntlet. In all likelihood, we'd have a better chance of having our messages read if we emailed straight into a spam folder.
LOL, says the BBC are contacting him for comment.
The Beeb have always given Molyneux air time, so will be interesting to see how this plays out. I won't lie, in PM's shoes now I'd be sweating.