*** The Official Destiny Thread (now includes 2.0 and TTK) ***

Zhalo isnt all that TBH.

Zhalo is amazing. Its the only primary with a burn, can lay down some serious pain to groups of mobs without reloading and if you're half decent in the Crucible you can wreck with it. I got a quad feed with it the other day.

The thing that annoys me with it however is the shoddy welding on the side. Looks like Stevie Wonder welded it!
 
i switched back today and the gun mechanics of destiny pee all over the division.

the division however has the much better story mode and graphics.

I was really excited about the division, but then I saw lots of footage and it looked too repetitive. The IGN review confirmed that I should skip it. They have been pretty spot on for me in the past.
 
i switched back today and the gun mechanics of destiny pee all over the division.

the division however has the much better story mode and graphics.

How on earth can anybody think this ?

Guns in the division have some serious recoil, and require the right mods and skills to tame that recoil. Recoil control isn't something that really exists in destiny.

Then there's the customisation system in Division. The ability to add weapon mods, and add weapon skins ****s on destiny's system from a great height. You can customise the look of your gun, the behaviour etc.. to your hearts content. Both games have randomly rolled weapon talents which in the division can mean that no 2 guns are the same. Especially when you consider there's crafting in the division.

The only way you'd think the division gun mechanics are better is if you lack the ability to understand the mechanics in the division and build your weapon / loadout appropriate to maximize the gun.

In the division you just strap on the current god tier meta (hello thorn) and away you go. Once you've piled tons and tons of XP into the gun to unlock everything ... God that's annoying and glad Division didn't follow suit.
 
Doesn't sound like there will be all that much new content, and the light level cap is only going up to 335.

I'll definitely spend a fair bit of time playing, but not really expecting anything earth-shattering :)

Given that this is an update rather than a DLC the amount of content being added (or lack thereof depending on your viewpoint) was to be expected.

Honestly imo it seems like a decent update considering the resources available to them (live team not the developers as a whole).

I am interested in the changes they are making to the Sandbox & PVP balancing as well (Deej alluded to the fact that all of the weapons have been looked at as part of the update).
 
How on earth can anybody think this ?

Guns in the division have some serious recoil, and require the right mods and skills to tame that recoil. Recoil control isn't something that really exists in destiny.

Then there's the customisation system in Division. The ability to add weapon mods, and add weapon skins ****s on destiny's system from a great height. You can customise the look of your gun, the behaviour etc.. to your hearts content. Both games have randomly rolled weapon talents which in the division can mean that no 2 guns are the same. Especially when you consider there's crafting in the division.

The only way you'd think the division gun mechanics are better is if you lack the ability to understand the mechanics in the division and build your weapon / loadout appropriate to maximize the gun.

In the division you just strap on the current god tier meta (hello thorn) and away you go. Once you've piled tons and tons of XP into the gun to unlock everything ... God that's annoying and glad Division didn't follow suit.

i prefer the first person view; the sights, scope, etc.

for pvp destiny just feels a lot better. it's a shame that the net code isn't the greatest but it isn't as bad as a lot of people make out. well i seem to manage fine but i'm on 200MB with the exchange box literally outside the house touching the hedge maybe that makes a big difference? i have had bits of lag in the division as well so there is a lot more to it than simply destiny being at fault.

pve division is a better game but a lot of it is repetitive. go to x, kill bad guys, mark box, defend box. seems to be the basis of every side mission. the story however was a lot better but again the bosses seem to be bullet sponges whereas at least destiny they had some mechanics to them, rotating shields, teleportation something different with each boss. in the division they are the same as every other bad guy apart from with 30 times more health.

as for the guns, division is based on realism whereas destiny is not. unlocking a guns perks in destiny takes a few seconds all you need is motes of light. armour on the other hand you need quite a lot of xp which is annoying. they have made the game a real grind.

hopefully both games push each other in the right direction. both are far from perfect but i prefer destiny for pvp and division for pve.
 
Been having a fantastic time with Destiny this last week. After getting tired of the Division I hopped back in and as it happens, so did most of the people I play with so full 6 man banana teams are back, and it's awesome. I don't know what rank I am, I don't know what saladface has for sale, I don't think I even have the bounties, it's just awesome to hop in a game with a bunch of mates and have a blast.

It#s just a shame that most of my deaths are Mida multi tool.

Still, shoulder charging someone in the face as they're trying to hit me with Mida is ever so satisfying. I've had three fan mails in the last two nights, all of them telling me I'm a shouldercharging noob or scrub or whatever words the cool kids use nowadays :p
 
I've been really enjoying the iron banner this week. I haven't played much PvP since Year 1 and the new maps plus the chance of high level loot has made it fun. I edged ever closer to LL 300 (now at 298) thanks to a 310 rune item dropping along with a legendary 298 helmet. I finally seem to be getting better at sniping after forcing myself to use 10 yd stare for the whole event. I seem to be having poor luck with the 3 of coins I drop one per game and have only got the new sniper which I already had :(.
I'm now at rank 4.5 with Lord Saladbox so not far to go until my rank 5 package and more lovely loot - plus I've saved my marks for the machine gun. (the gloves and chest have dropped for me at the end of games which is pretty lucky - wish the handcannon would).
 
i prefer the first person view; the sights, scope, etc.

for pvp destiny just feels a lot better. it's a shame that the net code isn't the greatest but it isn't as bad as a lot of people make out. well i seem to manage fine but i'm on 200MB with the exchange box literally outside the house touching the hedge maybe that makes a big difference? i have had bits of lag in the division as well so there is a lot more to it than simply destiny being at fault.

pve division is a better game but a lot of it is repetitive. go to x, kill bad guys, mark box, defend box. seems to be the basis of every side mission. the story however was a lot better but again the bosses seem to be bullet sponges whereas at least destiny they had some mechanics to them, rotating shields, teleportation something different with each boss. in the division they are the same as every other bad guy apart from with 30 times more health.

as for the guns, division is based on realism whereas destiny is not. unlocking a guns perks in destiny takes a few seconds all you need is motes of light. armour on the other hand you need quite a lot of xp which is annoying. they have made the game a real grind.

hopefully both games push each other in the right direction. both are far from perfect but i prefer destiny for pvp and division for pve.

The lag in Destiny has honestly killed it for me, I honestly can't remember the last time I had a lag free game. Its always some amount of players that are lagging on both sides. Netcode on Destiny is the worse I've ever seen, you need a solid 1MB upstream too be able too play 6vs6 lag free, which means when I get matched against people that are already far in terms of distance and ontop of that have less then great internet its a ****show.

It also the lack of any real care from the Bungie staff, I've spent a lot of time in Destiny and day after day its the same ****. Half arsed balance patches that are far and few between, lies after lies, and just down right incompetence at times. Division on the other hand at least for now are on it, Midas was OP it took them a few days too fix it, any loot cave discovered takes a few days too patch. The game has some glitches which are annoying, but things get fixed quickly. I still can't reliable melee someone in Destiny and its been what 5 months since it started.

As it stands Destiny has a better PVP, mostly cause its what I'm used too. But Division for me is a much better game, the developers attitude is way better then the snarky 13 year old crap I hear again and again from Bungie, the way loot works I feel is better, crafting and so on. I enjoy how Division developer think where smart enough too handle actually numbers like damage, reload speed instead of random ass bars that literally mean nothing. As a whole I've found the experience much better. Right now without the actually end game content its a bit like "well what do I do now, farm better gear I guess". But if they get that right I think it could easily take a large part of the Destiny PvE crowd, the PvP in Destiny is pretty stale, the next update is basically trash, "Look how kind we are at bungie, we know let you replay Prison of elders(One of the worse parts of the game thus far I feel) and re farm gear we took away from you when we launched TTK we took away from you". Also interesting how we are seeing more and more sliver purchases creeping into the game.
 
...forcing myself to use 10 yd stare

That must be the short range version... shotgun? :p


Also interesting how we are seeing more and more sliver purchases creeping into the game.

This is a concern... microtransactions only really work if you can build up a playbase large enough to contain a critical mass of "whales". LoL is a perfect example of how this can work well.

Destiny's number won't be anywhere near as large as that, and I imagine the growth trajectory is probably negative.

This made me think that they could be heading down a bad road...
 
Yeah at first it was only ever cosmetic stuff, now its an RNG box that can give you in game items, in game boosts and is starting too impact how you actually play the game. They made the whole change too infusions too accommodate the box give light 3 gear (There reason too say its fine which is BS in my book since getting high light armour is easy).

Interesting too see how it progresses, I'm glad there is no weapons yet but its really only a matter of time.
 
Moving to a microtransaction model was a bad call IMO. They have a decent fanbase and a pair of stable platforms for the next 5+ years (XB1/PS4). Paid yearly expansions similar to TTK could have emulated the CoD model - which would have made ActiBlizz and their shareholders happy as well...

Let's cross fingers they don't double down on microtransactions for Destiny 2 next year.
 
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