https://www.youtube.com/watch?v=EYfj0Ah0SfI
2 days to port onto Scorpio with no optimizations to it's hardware at all
Ran Forza 6 with 4k assets,
Dynamic Weather added
Native 4k
Locked 60fps
GPU usage 55%-70%
Settings cranked up to pc ultra with gpu usage hovering around 88% with some spikes to 100%.
same high LOD car model for ALL cars even cars 100s ft away Again with no optimizations, aka brute force running on Scorpio
"The crazy story here is that we've gone over our PC ultra settings and for everything that's GPU-related, we've been able to max it - and that's what we're running at, 88 per cent," says Tector, pointing to the utilisation data at the top of the screen. Right beneath it is the anti-aliasing setting - 4x, or rather 8:4x using the Radeon EQAA hardware AA.
"This is rendering the player LOD for every car, so you won't see a single LOD pop. [It's the] top-level model you'd see in race, one below what you see in Autovista, the model you usually only see for the player. And then we balance out LODs across the scene. It's a disgusting abuse of GPU power is what it is, right?"
Reference Forza 6 ran on XB1 with 80%-90% system usage with no dynamic weather
Day one
EDIT: good luck buying a complete pc with above spec under £400