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AMD Navi 23 ‘NVIDIA Killer’ GPU Rumored to Support Hardware Ray Tracing, Coming Next Year

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This is what I also said. The Supers were planned and ready to go, AMD just accelerated the time frame. Retailers can have a load of stock but they don't put it on the shelves until told to do so. But also remember the 2060 and 2070 Supers were announced on the 9th July but I don't recall stock actually being available to buy for a couple more weeks. 9th July was as much of a paper launch as Navi.

And let's be honest, Nvidia really can do a global launch at the drop of a hat. We've seen a few times that when they've been behind in performance they can quite literally turn around a competing product in 6 months, unless there's something fundamentally wrong (Fermi, for example).

Both Camps have basically been doing global Launches since the G70/7800GTX. Fermi was't that bad, it was a bit late and hot but was fast and very fast as you scaled up the clocks.

The Rankine architecture was broken and Nvidia's biggest fail. It was Hot, late, slow, pricey, high failure rate, features that didn't work or half work. Even thought (or due to ) being on a much newer process than what ATI was on at the time. As a result a lot was changed for Curie on the same node and it worked nicely.
 
Both Camps have basically been doing global Launches since the G70/7800GTX. Fermi was't that bad, it was a bit late and hot but was fast and very fast as you scaled up the clocks.

The Rankine architecture was broken and Nvidia's biggest fail. It was Hot, late, slow, pricey, high failure rate, features that didn't work or half work. Even thought (or due to ) being on a much newer process than what ATI was on at the time. As a result a lot was changed for Curie on the same node and it worked nicely.

No one ever really refers to the 5000 and 6000 by their code names or any series before Fermi really. It is kind of odd when the occasional person refers to the 8000 series as Tesla heh.
 
No one ever really refers to the 5000 and 6000 by their code names or any series before Fermi really. It is kind of odd when the occasional person refers to the 8000 series as Tesla heh.

True most people don't know them, I was replying to a comment about a architecture referred to by its code name and I was making general comments about a architecture as well so I don't really see the issue. Plus when you say 5000/6000 someone might thing the Radeon 5000/6000 and not the GTX but if you like:


Both Camps have basically been doing global Launches since the G70/7800GTX. Fermi was't that bad, it was a bit late and hot but was fast and very fast as you scaled up the clocks.

The Rankine (FX 5*** LE/XT/Ultra etc) architecture was broken and Nvidia's biggest fail. It was Hot, late, slow, pricey, high failure rate, features that didn't work or half work. Even thought (or due to ) being on a much newer process than what ATI was on at the time. As a result a lot was changed for Curie (6*** LE/GT/LE/GTO/GS/Ultra etc) on the same node and it worked nicely.
 
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@Davedree According to this slide they have 5mb of L2 cache. No mention of the size of L1.


According to this slide, would i be right in saying that for RDNA 2 they have 8 L2 caches per shader engine? Or is 4 L2 caches per memory controller?
 
Price has never been so importantly with this new gen releases.

These consoles specs. Are far more
impressive then just a bump with cpu/gpu.

One simply cannot ignore it when deciding on a gpu this time around. For one, this is were all our games are coming from.
 
looks like nvidia has no choice but to launch 1st if they want $2k for their cards. sad
Thought this was just a rumour? If they do launch a 2k card, **** them. I truly hope the 3000 series bombs hard. I can only hope AMD deliver something competitive so the GPU market becomes reasonable again, like it was a 5-7 years ago.
 
Price has never been so importantly with this new gen releases.

These consoles specs. Are far more
impressive then just a bump with cpu/gpu.

One simply cannot ignore it when deciding on a gpu this time around. For one, this is were all our games are coming from.

Yeah, its lovely to see. These launches will have more than a little 'price gouge before xbox' about them.
 
Imo IQ features added to console ported games on the pc have depreciated with next gen console release.

There will be very little benefit other then fps which is academic based on the engine that game runs from. IE: Even if you get 144fps on pc and 120fps on console unless that game is designed to benefit from higher fps the higher fps is meaningless beyond the imposed cap of the engine and developer. IE: it won't get smother, faster, crisper.

Problem is that we've not seen consistency in fps and 1% lows. Which leaves room for higher fps just to improve those 1% lows. Which isnt about the.game at that point.
 
Price has never been so importantly with this new gen releases.

These consoles specs. Are far more
impressive then just a bump with cpu/gpu.

One simply cannot ignore it when deciding on a gpu this time around. For one, this is were all our games are coming from.

mountaindew marketing material leaks the price for the Series X to be $599usd

price of the series S is not yet known

That lines up nicely with new Other rumours that new mid range GPUs will be competitive with the consoles in price to performance.
 
mountaindew marketing material leaks the price for the Series X to be $599usd

price of the series S is not yet known

That lines up nicely with new Other rumours that new mid range GPUs will be competitive with the consoles in price to performance.
Actually it doesn't if that's the case. Remember, on consoles they are guaranteed those games. Not so much on PC, let alone a video card.
For example if the rumor is true that ampere requires PCIe4.0 and they have Intel, that would require a whole new PC upgrade far beyond $599.
The other example are those who are still on Intel as a whole who are using 4c/4t cpus. They are going to be at a disadvantage trying to buy at next gen gpu without a better chipset/cpu to back it up as a whole to even reach parity on console.

So on PC, at the very least, it won't be as simple as just buying a gpu. It will depend on what PC ecosystem you currently have.
 
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