I looked at this article on Xbox:
https://www.eurogamer.net/amp/digitalfoundry-2020-xbox-series-x-silicon-hot-chips-analysis
Total area 360.4 mm2
56 CUs take 47% of area (assuming this includes RB and TMU going by the dieshot)
per CU area 3 mm2
11% area for memory controllers which is 39.6 mm2
I don't know what the multimedia accel zone contains but looks like 4.8% which is 17.3 mm2.. am taking this into the GPU die
Total available area 536 mm2
Total fixed area 56.9 mm2
Total available area for CUs 479.1 mm2
Works out to 160 CU.. this might also mean that the PC CU is twice the size of Xbox CU
Hard to believe but if true the largest sku will have 10240 shaders to match Nvidia
Or some of that die space is taken by infinity cache.. too many variables