I think DLSS 2.0 is genius tbh. Nvidia's main advantage vs AMD. I hope AMD can develop something similar for RDNA 3, hopefully HW based.
It allows play on the RTX 3060 TI / 3070 in new titles at 1440p upscaled to 4K, which massively reduces aliasing/jagged edges in the image.
It manages this while sharpening the image in a way that doesn't look terrible. And it will likely come to many UE4/5 games in the near future.
Cons:
It allows play on the RTX 3060 TI / 3070 in new titles at 1440p upscaled to 4K, which massively reduces aliasing/jagged edges in the image.
It manages this while sharpening the image in a way that doesn't look terrible. And it will likely come to many UE4/5 games in the near future.
Cons:
- Doesn't address poor RT performance
- In my view, 4K native looks (a bit) more detailed than 4k DLSS Quality mode
- Silly nit pick - Looks average / crap on lower resolutions like 1080p
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