It's odd how much actual feel is missing
- mostly the voice and sounds
- some of the atmosphere in the new version
- the vibration of the ships
- the dust blowing from the vtols
- external pads
- massive amounts of air traffic
- having NPCs like scan the cargo
- going through proper airlocks and security scanning
There lots of improvements of course but as kinda in the video things are missing so much still after all this time in SC.
One thing about landing on the Pads I would almost wish they just made the ships in armistice zones that have landed (mostly at the larger planet locations or external pads on space stations) just be indestructible tbh. It would solve a lot of the reason to pad ram and tbh not take anything away since you can't shoot (or shouldn't be able too) ships in those locations and it wouldn't change the ability to be stolen or anything like that anyways.
So yeah I like where it gone in a lot of ways but they just haven't got a lot of the soul in the game the original demo showed. Now they got that new sound direct in and he seems passionate at least so maybe in another 6-12 months the game will feel more alive there at least with both ships and city locations.
Getting in NPC traffic would be a huge boon for making locations feel alive and again tbh they could be on set travel lanes and be set to indestructible and if the player goes near them then they are shot at by planetary turrets and NPC security arrives etc. Honestly those little things could elevate the locations so much.