*** The Official Battlefield 5 thread***

Associate
Joined
11 Aug 2015
Posts
207
Location
Stone, Staffordshire
I got some issues running this thing, seems like it's using 100 Cpu and only 40-50 Gpu usage

so massive stuttering even if the fps are alright

Cpu Intel 2600K @ 4.5 ghz Gpu Amd 290x

The beta ran fine and if i recall also beefore the patch .... anyone got the samme issues or just my vintage system

I'm running the game on a 2500k @4.0ghz, 8gb RAM and GTX 1080 @3440x1440

Everything turned down low, pre-rendering off. Mostly get 50-60fps until things get "busy" then it stutters. Like you I get the occasional stutter even if I'm showing 50-60fps. Not watching the cpu/gpu usage as I expected my PC to get some hammering while playing this game :D

Been wanting to upgrade cpu for a while now, this is finally forcing me to do the upgrade!
 
Associate
Joined
22 Mar 2014
Posts
16
Location
Denmark
I'm running the game on a 2500k @4.0ghz, 8gb RAM and GTX 1080 @3440x1440

Everything turned down low, pre-rendering off. Mostly get 50-60fps until things get "busy" then it stutters. Like you I get the occasional stutter even if I'm showing 50-60fps. Not watching the cpu/gpu usage as I expected my PC to get some hammering while playing this game :D

Been wanting to upgrade cpu for a while now, this is finally forcing me to do the upgrade!

Okay not only me then just thought an i7 would be enough damm.
 
Associate
Joined
12 Sep 2009
Posts
658
Location
Harrogate
It's been mentioned before, with future frame rendering OFF it keeps gpu usage at around 60%.
With it ON, stays mostly at 100%. Don't know if this is a bug and it will get fixed?

I have a 2500k @ 4.2 ghz, 16gb ram and a 1070. On a 2400x1440 monitor I'm getting around 60-80fps (high settings)on Narvik with it ON and 40-50 with it OFF.
 
Soldato
Joined
19 Oct 2004
Posts
4,214
Location
London
It's been mentioned before, with future frame rendering OFF it keeps gpu usage at around 60%.
With it ON, stays mostly at 100%. Don't know if this is a bug and it will get fixed?

I have a 2500k @ 4.2 ghz, 16gb ram and a 1070. On a 2400x1440 monitor I'm getting around 60-80fps (high settings)on Narvik with it ON and 40-50 with it OFF.

it's not a bug. With DX11 your CPU can't feed the GPU quickly enough unless it renders ahead.
 
Associate
Joined
24 Dec 2010
Posts
1,204
Well, game is now hanging after every single round. Have to close, exit and re launch. Lose squad and campaign progress if I'm playing it. Joining on your mates is hard enough, but to have to do it every single time is ridiculous.
On the plus side, I gave up and went back to BF4 for a game of Pearl Market. God, it's just so much more fun!:D
 
Soldato
Joined
14 Dec 2004
Posts
2,849
Location
South
So annoying, playing the game no problem, 20 odd mins in the frame rate warning comes up and all stutters. Won't go unless I quit and restart. Then all ok, wtf?
 
Underboss
Joined
23 Oct 2013
Posts
11,353
Location
Guildford
Why hasn’t seat switching in the bomber been nerfed, sure it took longer in BF1.

Not much of a vehicle person but when Rambo in a tank last night, just need a longer ranged weapon for medic and I’ll be set.
 
Associate
Joined
19 Jul 2004
Posts
513
All working great for me 3840x2160 , I7 5820 @ 4.8, SLI 1080 TI DX11, DX12 will not work yet in SLI :(

BC2 still the best, but this is close call for 2nd best between BF4 and this, IMO it smashes BF1 to pieces, great game.

If you happen to find a decent server/squad it can be awsome, great game last night, i was medic, had a great support guy a sniper covering us and another medic, all following orders working as a unit, we got best squad :)

So annoying dying next to a team medic who is just looking at you, then wanders off.. or a support guy and you've shouted about 9,000,000 times need ammo, need ammo....
 
Caporegime
Joined
17 Oct 2002
Posts
27,635
Location
Lancs/London
Kinda hilarious the spotting 'bug' was in the game for so long, I tend to side with the thought it was working as intended, they then say it's a defect due to the backlash.....

Some strange decisions made at DICE.
 
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