Anyone upto and including the above post has been whitelisted to the server.
Server is up, if a few could try to join, that would be superb.
At present, the pCARS server architecture is different to your traditional "dedicated server". It does not do "calculations" as such, it acts more as an intermediary for passing on data between all the connected clients, more of a rebroadcaster.
At present, the servers goto "idle" when nobody is connected to them and they do not show in the server browser.
If you try to join and the server is not listed, it either means:
A: Server is "Idle"
B: The server backend is playing up
You can check the server and backend status here:
http://cars-stats-steam.wmdportal.com/index.php/servers
If it is "idle", you can add the following to your Steam launch options for the game:
When you "create" a multiplayer, it will hook it onto the server.
That make sense?
The server does thankfully feature host migration (Host meaning not physical server location, just simply the person who is able to choose the settings for the server).
As the server is only joinable to us lot, this should not be a problem, if anyone does start taking liberties, we will hunt you with pitchforks and torches.
Hope that all makes sense, if not, ask away.
The Dedi servers will mature over time but at the moment, this is all we have
I hope to have a Teamspeak/Mumble server up in the next day or so, hopefully by tomorrow evening. Does anyone have any preference?