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It's interesting how the rest of the internet is excited about this, but this forum isn't.
A Fury peformance card, that can overclock better and with 8gb vram, yep it will replace my nano untl vega is out.
My brother going to be happy also recevng a free r9 nano![]()
I know quite a few people on older cards (mostly people with gtx760s) who would love performance close to the 980 but don't want to spend more than £200-£250. This is who these cards are aimed at, and if they do get the price right, I think AMD can gain a fair amount of market share if they price carefully.
Will a single 480 equal a nano?
The Nano is around 10% faster than a R9 390X,which the reference RX 480 is close to but will probably actually consume a decent chunk less. There were rumours of short versions of the card coming out a few weeks ago.
AMD market share about to get a bit more healthy, unless Nvidia spoil the party with an $199-250 part that matches or beats it.
This card isn't aimed at enthusiasts!
If it's what we think it will it will be a massive success.
Two of my friends have for a few years now said that they want a cool gaming PC but the cost of a decent GPU and the rest of the system has always put them off. I told them about this card and they are getting very excited. If AMD can create PC gamers it's fantastic news for us. Rather than Nvidias new pricing actually pushing people away.
Will a single 480 equal a nano?
as a step up from my gfs 2Gb 760, she'll be very happy.
i'm tempted to go sideways from my 970 to take advantage of my UW freesync monitor
Ashes of the singularity uses some form of procedual generation for its
texture generation ( aswell as unit composition/behavior to prevent
driver cheats) which means that every game session and bench run will
have various differences in some details.
You can see this quite well in the second image. Looking at the chasm
like drop off in front of the mountain (top portion) you can see that
on the 480 side it's actually half filled with snow, while the 1080 run
is pretty much... "dry" down there. Same can be observed with various
mountain ledges where any remotely flat surface is covered in thick
white snow on the 480 and hardly any on the 1080. Lastly the plateau on
top of the same mountain is basically all snow on the 480 with almost no
rock texture retained while on the 1080 the would-be snow layer is thin
enough to show some of the rock's detail beneath.
Obviously, thick layers of snow will reduce apparent detail but that does not mean the scene becomes any easier to render. It's just that one seed looks more complex than the other.
tl;dr: Procedual terrain texture generation gave the 480 a much more
snowy "seed". Differences in perceived detail are due to snow being
inherently "boring" and probably purely aesthetic.
Yup, totally agree. Most of the people I game with are on 760 or lesser cards. They want nicer cards but only have £200 budget. They will snap this card up.