Despite this thread, NVIDIA is launching 3070 Ti with 10GB vram to replace 3080. Persistent arent they
Don’t you mean to compete with the 6800? It sits between the 3070 and 3080 and Nvidia don’t have a direct competitor at the moment.
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Despite this thread, NVIDIA is launching 3070 Ti with 10GB vram to replace 3080. Persistent arent they
It's actually been out for quite a while now, the problem is the lack of suitable hardware so devs can't crank it up (full path tracing etc.) outside of games like Quake II/Minecraft RTX's level of detail, it's why they focus on showing off RT reflections as it's the most visually obvious example of RT to the average joe.
Not necessarily, it depends on the type of game, those most likely to be affected are those with very large open environments where you can see many places at once, like FS2020.
So while you may not be bothered about reflections, if developers start using other RT features like GI/shadows then you may find an AMD card struggles, waiting for the 3080Ti may be a wise move atm.
So other settings except textures also use a decent amount of vram? I did not know thatIt's more tricky than that. The long term trend is that vRAM demands increase over time for games, but so does their demands on the GPU itself. Once the demand on the GPU becomes too large your frame rate becomes unplayable you're forced to lower visual settings to get your frame rate to an acceptable level. As you lower visual settings to free up the GPU cycles, the demand on the vRAM also goes down. And you can spend that reclaimed vRAM on whatever you like, such as bigger texture pool.
Despite this thread, NVIDIA is launching 3070 Ti with 10GB vram to replace 3080. Persistent arent they
Define decent?So other settings except textures also use a decent amount of vram? I did not know that
I have never really owned a gaming rig before this is going to be my first
Define decent?
When I last checked it can be around 50% for textures alone. (but that was in a combined memory pool could be higher when non gpu related items are removed from the total)
Gotta laugh at all these exciting announcements of new releases.
What actual relevance do they carry when we all know there won't be any to buy for 6 months?
So other settings except textures also use a decent amount of vram? I did not know that
I have never really owned a gaming rig before this is going to be my first
Thanks for the explanation.Oh yeah big time. The best thing to do to get a feel for this is to load up a game that has vRAM estimates in the video memory (Doom Eternal, RE3, FarCry5, CoD:CW etc) and then change the individual visual settings up and down and check the difference in estimated vRAM usage. There's often a significant swing if you switch from everything max to everything min. This tells you something important, games do not have a fixed amount of vRAM usage, it varies a lot depending on the settings you use. We can speculate about future games and their higher vRAM usage but we have to be careful when we do that, a game in 4-5 years time we could put in all low/min settings and the vRAM usage would be smaller than games maxed out today. So what we really mean when we say future games will be higher is specifically in a like-for-like comparison, which might be something like the game maxed out in Ultra at 4k now, vs a game in 4 years also maxed out in Ultra 4k.
My testing yesterday in CoD Cold War putting everything on min got me down to 2.7GB of estimated vRAM usage, although you cannot disable/uninstall the high res texture pack from the game menu you need to do it via battlenet or something daft, so I didn't bother with that. And then I maxed out the settings and it's about estimated 9GB of vRAM usage. The menu estimates aren't always that accurate but they'll give you a pretty close feel for it. Texture data is typically something like 1/3rd when everything is maxed.
Anyway newer games will put more demand on the GPU as we can see from the very latest games today you can't run in everything maxed out, not even with a 3090 which means you need to sacrifice some visual settings to get it playable, and when you do you free up vRAM.
You should get a 6800XT once they are available for under £600 I recon. At least you would end up with peace of mind due to keeping the card long term.Thanks for the explanation.
9gb usage? Wow... you were at 4k?
There isn't a lot of vram difference between 4k and 1440p right? Last I checked it was like 20-25% more vram usage
Thanks for the explanation.
9gb usage? Wow... you were at 4k?
There isn't a lot of vram difference between 4k and 1440p right? Last I checked it was like 20-25% more vram usage
i had 9.5gb showing at 1440pThanks for the explanation.
9gb usage? Wow... you were at 4k?
There isn't a lot of vram difference between 4k and 1440p right? Last I checked it was like 20-25% more vram usage
MSI submits GeForce RTX 3060 Ti and GeForce RTX 3080 20GB to EEC
https://videocardz.com/newz/msi-submits-geforce-rtx-3060-ti-and-geforce-rtx-3080-20gb-to-eec
Guess RTX 3080 20GB is alive and not cancelled.
At this point I doubt anyone cares about a 20gb 3080
There are still a handful that think it will be worth it, even at the looney asking price it likely will be at. Though the vocal minority lately disappeared I noticed. I am sure they will crawl back out once a game comes out that really needs more than 10gb for maximum textures thoughAt this point I doubt anyone cares about a 20gb 3080, unless the 10gb model is end of life and the 20gb replaces it for the exact same price
MSI submits GeForce RTX 3060 Ti and GeForce RTX 3080 20GB to EEC
https://videocardz.com/newz/msi-submits-geforce-rtx-3060-ti-and-geforce-rtx-3080-20gb-to-eec
Guess RTX 3080 20GB is alive and not cancelled.
My ASUS 3080 TUF OC 10GB IS ENOUGH EDITION turned up today.