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10GB vram enough for the 3080? Discuss..

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hang on mines deleted too? Can @montymint tell us why as mine was on topic as well?

You edited a quote and dredged up a thread that had quietened down nearly 4 months ago to talk about CP2077 and make a flippant comment? Edit: in fact you're lucky worthy didn't give you a GPU section strike you for the quote edit.

@IceWolf 's response was deleted as it was in response to the deleted CP post. Then the rest were deleted to close the thread back down

@mrk's post is OK, but again with no context is looks like a dredge of a 4 month thread to talk about DLSS to no-one.
 
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If only it had 24gb vram, you could be flying about on your broomstick with a chubby at a whopping 36 fps with lows of 24 fps too :cry:

Didn't we all say, grunt would be the primary issue before vram..... ;) :p
 
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Interesting one on the DF review for Dead Space Remake. I've experienced the same issue with certain cut scenes causing the frames to go into single digits. They have a live example of this happening at 1440p DLSS using a 3080. Although when testing 3 more times it was 50/50 if it would happen. Sometimes the full cut scene would be unaffected O_O seems like a coding issue / bug more than anything.
 
Interesting one on the DF review for Dead Space Remake. I've experienced the same issue with certain cut scenes causing the frames to go into single digits. They have a live example of this happening at 1440p DLSS using a 3080. Although when testing 3 more times it was 50/50 if it would happen. Sometimes the full cut scene would be unaffected O_O seems like a coding issue / bug more than anything.

saw stream with someone with 4090 experiencing the same but was at 4K maxed
 
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DLSS, he didn't even try it, everyone on 3000 series every gpu will be using it so his tests are not that informative.

Fixed.

But agree, it's just usual HUB being anti nvidia in their presentation, at least with DF, they don't go out of their way to intentionally sabotage amd and will aim to show them in their best light possible but hey gotta get those clicks somehow!

Would have been really good to see how upscaling helps with performance and if it does alleviate the vram issue. When you have got the vram usage being pretty much the same across all resolutions and even have @NightSt@lk3r mentioning issues with everything on low and at 720p, there is clearly a problem with the game optimisation.

Either way, most of these benchmarks are a bit pointless anyway as a patch is due today and no doubt there will be another couple to sort out the issues.
 
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That's a stretch saying it's anti nvidia, it's just Steve being stubborn when it comes to sticking to native. If cards weren't running out of VRAM the native numbers make sense as a tool for comparison. Since they are running out I think showing upscaling would have been useful to see if there's a point you can mitigate the VRAM requirements. :)
 
Reduced texture quality, single digit fps, stuttering have all been evident on Goodfall, FC6, Spiderman(Grand Central Station), COD, Forza, Halo, Forspoken, everyone of them problematic on my 3080's 10Gb with vram saturation, now Hogwarts can't do 1080p, wasn't expecting that.

Considering the 3060 is getting higher frame rates at times than a 3080 due to vram, for £650 I've been turning down settings and living with it, but would never have guessed 10gb was going to be Hogfarted@1080p.
 
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That's a stretch saying it's anti nvidia, it's just Steve being stubborn when it comes to sticking to native. If cards weren't running out of VRAM the native numbers make sense as a tool for comparison. Since they are running out I think showing upscaling would have been useful to see if there's a point you can mitigate the VRAM requirements. :)
Steve being stubborn, no way! :D
 
That's a stretch saying it's anti nvidia, it's just Steve being stubborn when it comes to sticking to native. If cards weren't running out of VRAM the native numbers make sense as a tool for comparison. Since they are running out I think showing upscaling would have been useful to see if there's a point you can mitigate the VRAM requirements. :)

In their other game video benchmarks, they have shown dlss/fsr results, why not here? Maybe because they wouldn't have been able to use their clickbait title? ;) At the end of the day, they should have shown upscaling results even if it didn't fix the vram issues given that "every" single gpu owner is going to be using dlss/fsr.
 
saw stream with someone with 4090 experiencing the same but was at 4K maxed

But it has 24gb vram.........

:cry:

I am playing dead space still and as pointed out by df, there are stutters every now and then because of the broken shader compilation implementation, so far haven't encountered any fps drops though, I have also enabled rebar as got a huge fps boost.
 
Reduced texture quality, single digit fps, stuttering have all been evident on Goodfall, FC6, Spiderman(Grand Central Station), COD, Forza, Halo, Forspoken, everyone of them problematic on my 3080's 10Gb with vram saturation, now Hogwarts can't do 1080p, wasn't expecting that.

Considering the 3060 is getting higher frame rates at times than a 3080 due to vram, for £650 I've been turning down settings and living with it, but would never have guessed 10gb was going to be Hogfarted@1080p.

And yet every reviewer has showed the opposite or/and showed stuttering happening on gpus with 24gb vram too. Shall I requote all the debunking posts again?

:D :cry:
 
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Reduced texture quality, single digit fps, stuttering have all been evident on Goodfall, FC6, Spiderman(Grand Central Station), COD, Forza, Halo, Forspoken, everyone of them problematic on my 3080's 10Gb with vram saturation, now Hogwarts can't do 1080p, wasn't expecting that.

Considering the 3060 is getting higher frame rates at times than a 3080 due to vram, for £650 I've been turning down settings and living with it, but would never have guessed 10gb was going to be Hogfarted@1080p.
Point is 3090 which cost over double the 3080 can't do it either. Let's be honest, that's what's funny here ;)
 
Point is 3090 which cost over double the 3080 can't do it either. Let's be honest, that's what's funny here ;)

I don't know what's more funny, that or that a 4090 is only good for 1080 and 1440p gaming now......

7eAU11s.png

At this rate, grim will be smashing his 4090 with his hammer far quicker than he did with his 3090 :p
 
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I noticed some VRAM issues at 2160p DLSS performance in Dead Space however - fps dropped to the 40s but GPU power was about 240W instead of expected 300W+
Could be room for improvement with patches there as seems inconsistent.

In Hogwarts with RT you could argue perf is already really low so who really cares about more VRAM. With RT off performance looks pretty good across the board to be fair :)
 
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