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This thread is about 1080p not triple monitors, why the hell do you post that graph in threads where the OP isn't even mentioning using a triple monitor setup?
So you never read the op at all? How unobservant.
By 1280 Mb cards I obviously meant GTX 560 448 and GTX 570, how do you explain how well those perform with so little vram?
So whats going on here then, Vram limitation?
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I seriously doubt that 256 Mb vram causes a 15 FPS performance increase.
Why do the 1280 Mb cards have higher minimums than 2 Gb cards?
Explain this.
It's pretty much impossible to spot in benchmarks. When you look at a benchmark you look at a set of numbers on your screen. It does not, and WILL NOT reflect real life scenarios.
Such a rubbish explanation, you simply refuse to accept that BF3 is GPU limited, not Vram limited.
Every review will show you that the 1280 Mb 560 and 570 play the game perfectly with no vram problems.
470 is slower than a 570, its slower than a overclocked 560 ti too, of course its going to perform badly in BF3, its an obsolete out of date GPU that's far too slow for BF3.
And you can keep on dodging how well the gtx 570 runs bf3 too with only 1280 Mb vram, the game is clearly not vram limited.
Raw GPU power is not the issue, BF3 is terribly coded and simply doesn't work well on architectures below the Gtx 570s gpu.
http://www.overclock.net/t/1151904/bf3-actual-vram-usage
I'm amazed my GTX 570 VRAM gets maxed out with no AA at 1920x1200. This sucks...
http://www.overclock.net/t/1151904/bf3-actual-vram-usage
I'm amazed my GTX 570 VRAM gets maxed out with no AA at 1920x1200. This sucks...
SuperFetch' second goal is to make applications launch faster. SuperFetch does this by pre-loading your most often used applications in your main memory, based on not only usage patterns, but also on when you use them. For instance, if you have the same routine every morning (Chrome - Mail - Miranda - blu), SuperFetch will pre-load these into memory in the morning. If your evening routine is different (for instance, it includes Word, Excel, and Super Awesome Garden Designer), SuperFetch will adapt, and load those in memory instead during the evening.
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If VRAM was a problem 1280MB cards would not still be outperforming 2GB cards.
Did you read the entire thread? There's many people there unable to replicate it.
One person even reported 4.9GB usage, which is impossible if it was VRAM.
Others had no problem with it at all using 1.2-1.5GB cards.