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970's having performance issues using 4GB Vram - Nvidia investigating

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Well said...

Although Nvidia really **** up, there is no excuse for games such as Dying Light to use 6GB - 8GB of Ram or 4GB of Vram and higher, that's just shoddy optimizing. There is also the issue with Ass Creed Unity, again shoddy optimizing.

Are you a developer? Texture resolution in ACU is fairly high. The PS4 can allocate as much as 4gb for graphics alone from its unified memory. increasing the pixel count is only going to push that further. ACU actually performs admirably now.
 
Are you a developer? Texture resolution in ACU is fairly high. The PS4 can allocate as much as 4gb for graphics alone from its unified memory. increasing the pixel count is only going to push that further. ACU actually performs admirably now.

I was running ACU** yesterday and it was using 4Gb of memory on my 980 (1080)

When I had my 970 it was using 3.5Gb on the same settings it is now, (Nvidia experience optimisation)

I would be interested to see if that is the case with everybody else as well.

NrlEJcf.jpg

**not playing just running around like a loon as I have No idea what I am doing
 
Well said...

Although Nvidia really **** up, there is no excuse for games such as Dying Light to use 6GB - 8GB of Ram or 4GB of Vram and higher, that's just shoddy optimizing. There is also the issue with Ass Creed Unity, again shoddy optimizing.

Indeed, it seems "console port" is another way of saying "badly made", though anyone who has ever played a Halo or Rockstar game on the PC already knew that XD
 
...lets not forget that games will only begin to use more and more VRAM in the future so 970 owners may only notice the issues on one or two games currently but in the future, X amount of months down the line, that 3.5GB of VRAM will show it's weakness time and time again.
This is the key point from all of this... and it's a massive unknown. A year from now 970 SLI users may be happily chugging along with optimised drivers and stutter-free gaming... or they could be cursing the day they decided not to return their cards when they had the opportunity. Either way, it's a gamble. For anyone with a single card at 1080p and no plans to SLI I'd still advise to keep it, but otherwise, personally, it seems more of a risk than is worth taking.
 
I was running ACU** yesterday and it was using 4Gb of memory on my 980 (1080)

When I had my 970 it was using 3.5Gb on the same settings it is now, (Nvidia experience optimisation)

I would be interested to see if that is the case with everybody else as well.

NrlEJcf.jpg

**not playing just running around like a loon as I have No idea what I am doing

3rd party monitoring cannot be trusted on the 970 due to the nature of the memory sub system, as discovered.
 
This is the key point from all of this... and it's a massive unknown. A year from now 970 SLI users may be happily chugging along with optimised drivers and stutter-free gaming... or they could be cursing the day they decided not to return their cards when they had the opportunity. Either way, it's a gamble. For anyone with a single card at 1080p and no plans to SLI I'd still advise to keep it, but otherwise, personally, it seems more of a risk than is worth taking.

thing is dx12 and optimization ;) many people haven't thought about that.nvidia cards seems to benefit very well.
 
Sooo then, we really don't have the accurate memory usage of the 970 then?

We do, not to sure what the other guy is saying as I can clearly see what my 970's vram usage is when gaming.

If it's below 3500 you should have no problems however once you reach that 3500 limit, if the game starts to stutter at times, then you have reached the Achilles heal of the 970
 
Yes according to Loki on here, he has no stuttering with his 970 SLI's on G-Sync. Maybe he can reply with more information. :)

What Gsync can fix (with tweaking) is micro stutter usually found with Multi gpu setups and also mostly down to the 144hz rate. It won't work out of the box and I tailor every game with different settings and different refresh rates.

People buy multi cards and expect them to work but I find SLI and Crossfire setups more advance but rewards are good.

Custom Bios are the way forward too, for one you can dial in that overclock and two force different power profiles so cards are operating at same voltages instead of fluctuating.

What Gsync can't fix is **** poor game coding and crappy console ports.
 
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What Gsync can fix (with tweaking) it's micro stutter usually found with Multi gpu setups and also mostly down to the 144hz rate. It won't work out of the box and I tailor every game with different settings and different refresh rates.

People buy multi cards and expect them to work but I find SLI and Crossfire setups more advance but rewards are good.

Custom Bios are the way forward too, for one you can dial in that overclock and two force different power profiles so cards are operating at same voltages instead of fluctuating.

What Gsync can't fix is **** poor game coding and crappy console ports.

Spot on.

Some games, no matter what are just not good and no, G-Sync doesn't fix a broken mess but will happily smooth out basic SLI micro stutter and any other normal tearing and judders.
 
This is the key point from all of this... and it's a massive unknown. A year from now 970 SLI users may be happily chugging along with optimised drivers and stutter-free gaming... or they could be cursing the day they decided not to return their cards when they had the opportunity. Either way, it's a gamble.

This is the situation I am in, I specifically went 970 SLI because I wanted my rig to last as long as possible before my next upgrade. Had Nvidia been honest with me I would never have considered upgrading to 970 SLI and would have stuck with my GTX780 until Titan2/390X arrived :mad:

The way I see it I have the following options:

  1. RMA both cards and get a decent GTX960 or a used 680/770 to tide me over until the Titan2/390X hit.
  2. RMA both cards and put the 290 from my spare rig into the main one, and hope the noise doesn't cause me to throw the entire system out the window before the Titan2/390X hit.
  3. RMA both cards and get a beefy GTX980 or a used Titan Black and hope they last me a long while.
  4. RMA both cards and get GTX980 SLI.
  5. RMA one card and then run a single GTX970 as long as possible.
Urrgh, lol.
 
We do, not to sure what the other guy is saying as I can clearly see what my 970's vram usage is when gaming.

If it's below 3500 you should have no problems however once you reach that 3500 limit, if the game starts to stutter at times, then you have reached the Achilles heal of the 970

Absolutely,

My point is though, using AS-U, the 970 hits the limit and went no further than 3.6 on my 970 (in AB) yet the 980 hits 4Gb... they have the same Vram installed and should report it as 4Gb, the bottle neck is in the way it uses the last 500mb not the size of the ram installed.

If it is not able to see how that is used, or is not reporting the way it is using it, at what point does the card nip off to sys Ram?
 
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