A battlefield2 thread

Started playing this game again.. just owned with 60 points

Prob nothing compared to some people here but for me its good :D
 
Runs fine for me, installed it from the DVD, latest patch on, no problems (Vista64).

Ok, so it must be a Vista32 problem. :p

I have Ultimate 32bit, and the other guy with problems has 32bit too...strange though that it works on 64 and not 32.

Only reason I don't have 32 is I have a 'retail' copy of Ultimate that only comes with the 32bit disc...but I was given it when I went to MS head office, so can't complain really. :p

InvG
 
There's not been any real competition for the Battlefield series really, COD4 was too shallow, Frontlines is looking pretty awful so until BF3 I don't think I'll play much else from the FPS side of things.
 
This makes an interesting read....
http://www.digitalbattle.com/2007/10/09/breaking-battlefield-3-leaked-info/

Release in late 2008
Powered by “Frostbite DX”
Set in year modern day (just like BF2, ed.)
Will ship with 8 maps, each supporting up to 40-players per team
Two playable factions, NATO and MEC (Middle Eastern Coalition)
Same “ticket-based” gameplay style as before
Maps are mostly urban, based in Middle East
Squads and Commanders are present, introduced are “Battalions” which consist of three to four squads.
Five playable classes; Sniper, Assault, Engineer, Medic and Support
Will feature 48 different vehicles (24 for each faction)
Will feature 34 different weapons (17 for each faction) and another 22 unlocks (for both factions), in total 56 different weapons.
Other unlocks include different types of ammunition, body armor, helmets, camouflage and accessories.
Possible public beta in “Summer 2008″
Online stats tracking, awards and “real world ranks”
“Soldier” feature, looks like MMO-styled characters and avatars
Ranked servers will be available for resellers weeks before the game ships (for testing, apparently, ed.)
In-game replay and recording feature
VoIP, friends list, in-game IM-client and “extensive clan support”
Built-in auto software updater (no more patches!, ed.)
Widows Vista and OS X (no XP?!, ed.)
Announcement and teaser trailer in January 2008.
 
Not sure if its been mentioned but the next bf version for pc will be bf heroes. Its a free game, very arcadey

gfw-cover-medium.jpg


http://www.1up.com/do/newsStory?cId=3165532


http://www.battlefield-heroes.com/


bfheroes-character-concept.jpg


Solider
* Best at determining an enemy's location
* Has a See-the-Enemy power - outlines nearby opponents even through walls. Lasts 10 seconds, 30 seconds to recharge

Solider Abilities
* Incendiary rounds
* Health boost - Heals all allies around you
* Recharge over time


Commando
* Specializes in stealth, stab kills, sniping
* Few hit points
* Fast moving
* Slips in and out of cover
* Partial cloak
* Weapons do high damage, but not a lot of ammo


Gunner
* Well armed and armored
* Slow moving
* Uses rapid-fire machine guns, rocket launchers, possibly flamethrowers in the future
* Can throw grenades back

General Abilities Information
* Other abilities can combat each other
* Bomb Bouquet (non official name) - throw 15 grenades at a time, basically handheld artillery strike
* Possibility of 15 abilities at launch and 50 in the first year

BATTLEFIELD HEROES LEADS THE WAY FOR EA’S NEW
PLAY 4 FREE BUSINESS MODEL

Unique Cartoon Shooter Introduces a New Way to Play Battlefield

Munich, Germany, January 21, 2008 – At the Digital, Life, Design Conference (DLD) in Munich, Electronic Arts Inc., (NASDAQ: ERTS) today unveiled Battlefield Heroes™, an all-new Play 4 Free cartoon-style shooter that will bring classic Battlefield gameplay to an all new mass audience. Available for download at www.battlefield-heroes.com this summer, Battlefield Heroes is EA’s first title that is offered completely for free, and features a built-in matchmaking system to ensure that players of equal skill are paired together for fair play. Developed by DICE in Stockholm, Battlefield Heroes is leading EA’s new web-focused free to download, free to play business model which generates revenue through advertising and micro-transactions. With zero barriers to entry, now anyone can be a hero on the battlefield!

“Online gaming garners a massive audience,” said Gerhard Florin, EVP Publishing Americas-Europe at EA. “People want to play games in new ways, with easier access that is quick to the fun. With Battlefield Heroes, EA brings its first major franchise to North America and Europe with a new distribution model and pricing structure adapted to the evolving way that people play.”

Battlefield Heroes is a brand new game from the team behind Battlefield 1942™ and Battlefield 2™. It’s fun cartoon-style graphics and gameplay caters to players of all skill levels. It is easy to pick up and play but with robust character customization and a deep online meta-game, gamers can spend hours building up their characters and conquering the world.

“We put a different twist on this Battlefield game going with the cartoon-style graphics and gameplay,” added Ben Cousins, Senior Producer at EA DICE. “There’s something here for all types of players — be it our core Battlefield fans or casual gamers. With the new online model, we will continually add new content to keep the game fresh and keep players engaged, while integrating player feedback in real time. As a game developer, it is such a cool new way to make games.”

Battlefield Heroes will be released for the PC as a free download in summer 2008. This product is not yet rated by PEGI or ESRB. For more information on EA DICE, please visit www.dice.se or www.ea.com.

About Electronic Arts

Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world’s leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS™, EA™, EA SPORTS BIG™ and POGO™. In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles that sold more than one million copies. EA’s homepage and online game site is www.ea.com. More information about EA’s products and full text of press releases can be found on the Internet at http://info.ea.com.

EA, EA SPORTS, EA SPORTS BIG and POGO are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. Battlefield Heroes, Battlefield 2 and Battlefield 1942 are trademarks or registered trademarks of EA Digital Illusions CE AB. All other trademarks are the property of their respective owners.
General Information:

* Community management team a lot larger than any other Battlefield game
* Game has "telemetry technology" that gives feedback on items people buy and how characters are setup
* Entire game is 3rd person so you can see the customizations your player has. Also allows you to see your player blown into the air. If 1st person is really wanted it can be changed over time.
* Assorted taunts and emotes
* Any abilities you have show at the bottom of the HUD
* No command rose like BF2
* Holding Q opens 6 panels each allows you to select a jeer, wisecrack, or suggestive body language. These can be bought with points just like abilities
* Players have a lot more health
* Weapons less lethal
* Spawn time shorter (5 seconds)
* Firefights last longer giving time to use unlockable abilities
* Vehicles spawn when you arrive at the point (no waiting)
* "Intelligent Spawn System" spawns players close to the action
* Both lone wolf and competitive clan play encouraged
* Cannot switch kits mid match
* Choose abilities before you start a game
* Idea to do a cartoon Battlefield dates back to Battlefield 1942, Lars Gustavsson envisioned something like BFH

Point System:
* Called "metagame" Just a temporary name not official
* You character picks what faction to play for and you fight for territorial position, all your points you gain go into your faction / army's pool. At the end of the week amount of area conquered by each faction is added up and each is awarded "money" depending on the percentage of conquered land.

Customizable Features: (in-game money will get you this)
* Heads, faces, necks, chests, hands, waists, legs, feet

Items:
* Eye patches, badges, hats, boots, helmets, goggles, belts, gloves
 
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There's not been any real competition for the Battlefield series really, COD4 was too shallow, Frontlines is looking pretty awful so until BF3 I don't think I'll play much else from the FPS side of things.

We've still got 2 BF2 servers which remain popular even after 2.5 years - in fact we've just put Special Forces back on one of them!
 
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