over saturated market, and skills.
the dream of make a game earn millions be a hero, now more a make a game be broke and have ltos of stress.
most independants makling games have a full or part time job at least as well to supplement income.
ot that talenet in the market at sub let out to other companies as subies
I worked in the games industry in the 00s as one of my first jobs. I think what happened is the experience/talent left when the corporations moved in and the skills never really got past down.
Things have got quite stale or developers just aren't allowed to take risks with new ideas. In the old days it was a lot of small studios who were willing to have some fun and be creative.
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