Just grabbed a copy of this with a quick visit to Nigeria.
So far it’s ok just about it seems very janky in places and I’m not really liking the Saga character much she seems a bit wooden. Maybe it will improve but something about the voice actor just seems crap.
Yet to meet Alan and have really not got far so hoping it picks up a bit as it progresse. I’m trying to play in quality mode for the best graphical experience but the 30fps is sluggish. Performance mode runs better but is meant to be a considerable graphics downgrade.
Hoping it gets a bit better as it goes on.
I’ve gotten to the section where you meet Alan having purchased it a few days ago.
I am not too impressed with certain parts of the game, and yes 30fps in Quality mode is a struggle. I turned off motion blur right away as I hate that. Npcs are lifeless in this so bright falls seems a bit zombie like but that could be on purpose I suspect. Animations seem a bit broken or randomly choppy in places ie when Saga climbs down a stair or a rocky step in the forest.
Story is ok so far, no complaints yet.
It’s definitely not up too Remedy’s usual standards. Control was fantastic.
Hoping it picks up a bit as so far it’s a bit of a letdown.
God I wish you guys would say this in the PC version thread about this, I voiced some of these options (bar the performance as PC
) and they were not happy/wouldn't hear any of it.
I don't want to ruin anything for you, but I'll say this, get used to the same handful of levels/revisiting spots/an ending where nothing is resolved that reeks of cash in DLC/Sequel, I totally agree Control/Quantum Break/Max Payne 1-3 were WAY better, there simply is NO excuse.
The TLDR with this is they seem to ruin it with humour where it isn't needed/ruin the immersion with silliness/taking you out of the momentum created, then build up to a load of over hype, then end with an empty ending, there isn't even an end boss/struggle. It's just walk here and back with both characters... Then it ends, with nothing resolved. I was fuming, as I hated the original but replayed it so that I could do the last Control DLC... This sequel became SO good in places, then it flopped, and the aforementioned happened, and I thought... Oh 'that's it' is it... Sigh.
It also features many parts with archaic game engine physics/interaction, like not being able to climb a simple waist height wall/npc's repeating limited dialogue/not knowing you're even there, paired with the lack luster hand full of levels repeated, is very disappointing, I got 19 hours in and was loving most of it, then afterwards realised, this is only about a third good of it's potential
sucks as it could have been my GOTY up till 19 hours...
The singing part absolutely RUINS the immersion/tension/pace built up and is just a stupid unrequired bit of silly filler content with badly acted dancing/singing playing on basic bitch tiled walls whilst you try to navigate where to go, but of course cause YT shills/reviewers rant about it, it is 'the cool thing' to mention by any sheep who plays it, in reality, it ruins the pace you were at and wasn't needed. It's just childish, as is the bit on the concert that is a homage to that rubbish part in the first one at the farm...
They're sense of humour is definitely worlds apart from the western world... And majorly not needed, this could have been terrifying/very serious/immersive, instead they paired it with shockingly bad acted live action cutscenes/jokes/singing/lack of level variety and re-use/lack of an ending. What a waste. They were doing so well half way through.
The thing that really sucks, is the fact that my first 19 hours I was sold on it, thought they'd finally made up for the joke that was the original. I was sold, felt like some of their best work, like MP1-3/Control/Quantum Break, then they ran off with the budget and ruined it. I was so ready to crown it my GOTY until that point