Alan Wake 2

Just read that Sweet Baby inc had their hands on this. Probably explains a lot tbh.

Still finding it a bit meh the main character is just awful and so wooden the voice acting for a Remedy game is awful.

Im sure all the reviewers even ACG were playing a different game or something. Only Mack’s review seems to mirror how I feel.

I might give it a miss and start Robocop instead.
 
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Just read that Sweet Baby inc had their hands on this. Probably explains a lot tbh.

Still finding it a bit meh the main character is just awful and so wooden the voice acting for a Remedy game is awful.

Im sure all the reviewers even ACG were playing a different game or something. Only Mack’s review seems to mirror how I feel.

I might give it a miss and start Robocop instead.
So you agree with what I said above? Or missed the post?

Max Payne, Quantum Break, Control are FAR better!

Robocop is very linear, fun for five mins but don't expect much from it bar nostalgia.
 
So you agree with what I said above? Or missed the post?

Max Payne, Quantum Break, Control are FAR better!

Robocop is very linear, fun for five mins but don't expect much from it bar nostalgia.

Im still only a couple of hours in at most will give it a couple more hours see how things go but tbh I’m not impressed so far.
 
Robocop was to be my next game as I’m a big fan of the film. Cheers for the heads up!
It's such a shame, as with the license/voice talent, it could have been an awesome 1:1 remake of the first movie, instead it's just a mindless repetitive shooter, with poor graphics and not much going on. It's a laugh for like 15 mins sure. But nothing more than that.
 
When i dodge with lb my character like snaps back to a standing stance. It isnt a natural movement at all, very annoying lol
Minor but still.

It starts very slow imo then BANG i ruin my pants in the morgue. Why i play these games ill never know :cry:
 
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I used to feel that way about physical / digital, but I think I've fallen into the bracket you describe regarding single player games, and picking up those games on sale in digital format.
Not knowing so many other gamers local to me means I don't have a need to exchange games, and the money side from selling them on is negated by picking them up on sale instead.
A big bonus for me is that the digital doesn't take up space, nor does it get lost or damaged.
The only downside that I find is I miss the hype during the first few weeks that a game is released. However, that is short lived and to be honest I don't really miss it. Picking up a game on sale also comes with the benefit is that it's matured, resulting in bugs being squashed, available mods / DLC, and soemtimes it is even optimised.
Overall, I'm a happy digital version consumer of games.
I’m new to ps5 and have picked up quite a few games in the current sale.

I’m not a fan of disks either…I’d rather wait. Now cyberpunk has been under £20 on ps store and patched it might be time to play it
 
So far things are going well enough. Compared to AW1, there is a lot more exploring and backtracking to be done which gets a little tiring fast. As a result I can only play the game in small 1hr chunks before needing to play something more relaxing (currently GTAV). Movement when things heat up feels quite clunky and as a result I've had quite a few deaths, which has lost me a good amount of time.

The sound direction is absolutely excellent, which is what I truly love in games and I wish more titles in this day and age did the same. Atmospherical effects are great.
 
God I wish you guys would say this in the PC version thread about this, I voiced some of these options (bar the performance as PC ;) ) and they were not happy/wouldn't hear any of it.
I don't want to ruin anything for you, but I'll say this, get used to the same handful of levels/revisiting spots/an ending where nothing is resolved that reeks of cash in DLC/Sequel, I totally agree Control/Quantum Break/Max Payne 1-3 were WAY better, there simply is NO excuse.

The TLDR with this is they seem to ruin it with humour where it isn't needed/ruin the immersion with silliness/taking you out of the momentum created, then build up to a load of over hype, then end with an empty ending, there isn't even an end boss/struggle. It's just walk here and back with both characters... Then it ends, with nothing resolved. I was fuming, as I hated the original but replayed it so that I could do the last Control DLC... This sequel became SO good in places, then it flopped, and the aforementioned happened, and I thought... Oh 'that's it' is it... Sigh.

It also features many parts with archaic game engine physics/interaction, like not being able to climb a simple waist height wall/npc's repeating limited dialogue/not knowing you're even there, paired with the lack luster hand full of levels repeated, is very disappointing, I got 19 hours in and was loving most of it, then afterwards realised, this is only about a third good of it's potential :( sucks as it could have been my GOTY up till 19 hours...

The singing part absolutely RUINS the immersion/tension/pace built up and is just a stupid unrequired bit of silly filler content with badly acted dancing/singing playing on basic bitch tiled walls whilst you try to navigate where to go, but of course cause YT shills/reviewers rant about it, it is 'the cool thing' to mention by any sheep who plays it, in reality, it ruins the pace you were at and wasn't needed. It's just childish, as is the bit on the concert that is a homage to that rubbish part in the first one at the farm...

They're sense of humour is definitely worlds apart from the western world... And majorly not needed, this could have been terrifying/very serious/immersive, instead they paired it with shockingly bad acted live action cutscenes/jokes/singing/lack of level variety and re-use/lack of an ending. What a waste. They were doing so well half way through.

The thing that really sucks, is the fact that my first 19 hours I was sold on it, thought they'd finally made up for the joke that was the original. I was sold, felt like some of their best work, like MP1-3/Control/Quantum Break, then they ran off with the budget and ruined it. I was so ready to crown it my GOTY until that point :(

I’m sorry, but WTF are you talking about when you say “finally made up for the joke that was the original”
 
I’m sorry, but WTF are you talking about when you say “finally made up for the joke that was the original”
If you really think the original was good overall, and not rubbish, then I feel sorry for you.

Max Payne 1-3, Quantum Break, Control, etc all prove they could write/tell a story and frame it amazingly. AW1 is a joke.

That's constantly ruining it's own mild suspense/plot, filled with awful dialogue/acting, extremely linear gameplay, terrible humour/writing, rubbish physics/control/interaction, and a plot and 2 dlc's that were absolutely pants, that just end up being about him being horrible to his missus and a bigot/narcissist, hardly plot/gameplay of the year compared to have well MP1/2 were done in every sense of design/gameplay/story YEARS before on previous gen hardware/consoles...

So they had no excuse on next gen hardware with what they learnt from MP1-2 on previous gen, to not be able to make an awesome game, instead we got AW1, I replayed it recently again, and it was painful, you literally cannot care about any of the characters, the level/enemy design is so linear/boring it's laughable, the awful jokes that are never once funny, the rubbish boss fights like the combine, the showdown on the farm with the stupid concert, etc etc list is endless, it felt like someone made a parody of a Remedy game, except they made it.

AW1 was made in the same era they made MP3, at this point, paired with MP1-2 and the upcoming MP3, they knew exactly how to make awesome games/write decent plots/cast voice talent that could actually act...

Sorry I'm not whiling to show bias on this. Nor be a fanboy!

Some of what they do, infact most of what they do games wise, is awesome. AW1 is pants. AW2 really falls down after you realise it's the same handful of levels replayed back and forth rinsed to death, and then you just return to corners of those levels later and barely traverse them, then the ending... Yeah... What ending, all that build up, to either a cash in DLC or sequel, and not even a cliffhanger, it just ends with both your characters walking to the same place a few metres... All after a build up with a certain character, to which nothing is explained, what a waste of what was awesome for the first 19 hours and really showed they'd learnt from their previous mistake, bar the lack luster dumb npc/sparse level design which appears full of life till you stand still, and you laughably can't climb a waist high wall nor jump.
 
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If you really think the original was good overall, and not rubbish, then I feel sorry for you.

Max Payne 1-3, Quantum Break, Control, etc all prove they could write/tell a story and frame it amazingly. AW1 is a joke.

That's constantly ruining it's own mild suspense/plot, filled with awful dialogue/acting, extremely linear gameplay, terrible humour/writing, rubbish physics/control/interaction, and a plot and 2 dlc's that were absolutely pants, that just end up being about him being horrible to his missus and a bigot/narcissist, hardly plot/gameplay of the year compared to have well MP1/2 were done in every sense of design/gameplay/story YEARS before on previous gen hardware/consoles...

So they had no excuse on next gen hardware with what they learnt from MP1-2, to not be able to make an awesome game, instead we got AW1, I replayed it recently again, and it was painful, you literally cannot care about any of the characters, the level/enemy design is so linear/boring it's laughable, the awful jokes that are never once funny, the rubbish boss fights like the combine, the showdown on the farm with the stupid concert, etc etc list is endless, it felt like someone made a parody of a Remedy game, except they made it.

The fact Quantum Break came out on the same hardware, show's again they've no excuse for how poor AW1 was, at this point, paired with MP1-2 and the upcoming MP3, they knew exactly how to make awesome games/write decent plots/cast voice talent that could actually act...

Sorry I'm not whiling to show bias on this. Nor be a fanboy!

Some of what they do, infact most of what they do games wise, is awesome. AW1 is pants. AW2 really falls down after you realise it's the same handful of levels replayed back and forth rinsed to death, and then you just return to corners of those levels later and barely traverse them, then the ending... Yeah... What ending, all that build up, to either a cash in DLC or sequel, and not even a cliffhanger, it just ends with both your characters walking to the same place a few metres... All after a build up with a certain character, to which nothing is explained, what a waste of what was awesome for the first 19 hours and really showed they'd learnt from their previous mistake, bar the lack luster dumb npc/sparse level design which appears full of life till you stand still, and you laughably can't climb a waist high wall nor jump.

Quantum break on the same hardware? What are you waffling on about? That game released on Xbox one so was a generation ahead of Alan Wake
 
Quantum break on the same hardware? What are you waffling on about? That game released on Xbox one so was a generation ahead of Alan Wake
So you asked me what was my issue and that's the best you could come up with in response... Bored trolling are we?

I thought it was a 360 game, it looked terrible at default settings when I played it on PC recently until setting it at native 4K, to which it still looked like a 360 game that had been bumped up!

Regardless of hardware, they proved with MP1/2 on ps2/gc/xbox/pc PRE AW1, so there is no excuse based on generation, they knew how to make good games, so that's irrelevant, the only reason I mentioned QB was because it was yet another good game by them.

I like how you side stepped MP3 though, that was made on the PS3, so the same generation as AW1 and way better in every way! So to go from that high polish/standard of story telling/visuals/graphics, to what felt like a parody of a Remedy game taking the mick out of itself, was pretty poor.

I like Remedy, but I'm not biased and won't automatically say every game is great. You seem to be a die hard fan boy of AW though, so obviously biased.
 
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So you asked me what was my issue and that's the best you could come up with in response... Bored trolling are we?

I thought it was a 360 game, it looked terrible at default settings when I played it on PC recently until setting it at native 4K, to which it still looked like a 360 game that had been bumped up!

Regardless of hardware, they proved with MP1/2 on ps2/gc/xbox/pc PRE AW1, so there is no excuse based on generation, they knew how to make good games, so that's irrelevant, the only reason I mentioned QB was because it was yet another good game by them.

I like how you side stepped MP3 though, that was made on the PS3, so the same generation as AW1 and way better in every way! So to go from that high polish/standard of story telling/visuals/graphics, to what felt like a parody of a Remedy game taking the mick out of itself, was pretty poor.

I like Remedy, but I'm not biased and won't automatically say every game is great. You seem to be a die hard fan boy of AW though, so obviously biased.

The reason I picked on that part was because you incorrectly said they were on the same generation.

I’ll also draw your attention to the fact that Max Payne 3 was made by Rockstar, so if you want to pull the “bored trolling card” I’d play the uno reverse card right back at you, if you’re going to try and argue points at least use correct information.

I’m no die hard AW fan boy, I just don’t think the first game is as bad as you make it out to be, I’ve not bought the second one yet.
 
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The reason I picked on that part was because you incorrectly said they were on the same generation.

I’ll also draw your attention to the fact that Max Payne 3 was made by Rockstar, so if you want to pull the “bored trolling card” I’d play the uno reverse card right back at you, if you’re going to try and argue points at least use correct information.

I’m no die hard AW fan boy, I just don’t think the first game is as bad as you make it out to be, I’ve not bought the second one yet.
You're still ignoring my actual point? The point i've made multiple times, that they have made very good games prior to it and afterwards, so this isn't their first rodeo, nor are they an indie low budget company... AW1 just seems like a literal **** take and an insult to their heritage/creative ability, the entire thing 1 minute tries to make out it's so serious/well written/scary/immersive, then ruins it with nonsense, terrible writing/voice acting/set pieces etc etc, then goes back to trying to make out it's all serious again, it's just garbage.

It's like someone else made it and tried to rip Remedy off. I strongly felt like that on my second playthrough recently after Quantum Break and Control (so I could do the AWE Control DLC and give AW2 a chance).

It stinks of being a half arsed cash grab.
 
I’m sorry, but WTF are you talking about when you say “finally made up for the joke that was the original”

It means you add him to your ignore list as I did months ago, he's an argumentative troll who resorts to name calling and petty insults when you point out things he's wrong about. I'm guessing the PC section got sick of him if he's now hanging about in here.
 
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