Soldato
LOL Matt again.
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Here I believe a Dev first
http://wccftech.com/amd-mantle-washed-graphics-compared-direct-battlefield-4/
Draw distance also known as Render Distance is a computer graphics term, defined as the maximum distance of objects in a three dimensional scene that are drawn by the rendering engine. Polygons that lie behind the draw distance won't be drawn to the screen.
As the draw distance increases more distant polygons need to be drawn onto the screen that would regularly be clipped. This requires more computing power; the graphic quality and realism of the scene will increase as draw distance increases, but the overall performance (frames per second) will decrease. Many games and applications will allow users to manually set the draw distance to balance performance and visuals.
K
Not saying anything further, won't get me anywhere but...well...I'll get my coat.
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8 thread i7 or a 12 thread i7 (overclocked) isn't going to CPU bottleneck a single card in BF4. Overclocked or not.
I disagree
It's anecdotal. Not seen any tests which show this 'smoothness' factor - those that say it are more often than not running multi GPU so they are likely seeing more smoothness from an increased and more consistent FPS along with higher corresponding minimums. None of which you're going to see on a single card if you're only getting an 8% bump.
Not to say something isn't there but I'm not convinced yet from what I've read. I put anecdotal evidence (i.e. "it feels smoother lads") pretty low down on the weighting. Again, not doubting this is being perceived but the reasons behind it to me seem correlative to the FPS being received.
It's not total nonsense at all. How is a 3 FPS increase at 1440p really that significant? You would be guessing trying to pick a 45 FPS average out from a 48 FPS average line up.
Whereas I over clock my 780 because it provides a hell of a lot more than 8% .
No - you won't notice 8%.
Stating it's 8% faster (or whatever) is fine but is that really a game changer? Not really on its own. You seemed to have missed the part where I said twice that any improvement is not to be sniffed at. And again, when I said the true benefits will hopefully be shown when it's built in at an earlier stage as opposed to patched in. Of course these are AMDs first drivers too.
Anecdotal it may be but i agree with others, it feels more fluid. don't know how, it just does. you need to experience it.
Latency also seems to be better, i'm getting much better hit detection, more kills.
Mantle is better than DX. without a shadow of a doubt.
it feels more fluid. don't know how, it just does. you need to experience it.
Latency also seems to be better, i'm getting much better hit detection, more kills.
Mantle is better than DX. without a shadow of a doubt.
Agree about the Fluid and you not the only one saying they notice better Hit Detection.
K
Not saying anything further, won't get me anywhere but...well...I'll get my coat.
Continue