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Uncle Jensen would be so proud of his marketing team if he saw some of the stuff on this thread...
Just like next gen consoles are supporting 8k image output, just for those 10 8k owners you claim to know of - its about looking forward
This is a direct problem with your bias toward Nvidia. It has nothing to do with dlss. It more of your view of why isnt AMD not more like Nvidia. Here is a news flash for you; dlss doesnt motivate me to want their products. That's the point. IMHO I am not alone. Therefore there is nothing to worry about.It's not deceptive reviewers that concerns me, as that generally all comes out in the wash. Honest and respectable reviewers however will of course have to show native performance comparisons, but in the name of thoroughness you would expect them to also compare DLSS and/or FidelityFX figures and footage where it is an option. Where I think AMD is potentially left vulnerable in this scenario is both FidelityFX and DLSS being "more than good enough" for the average consumer, but Nvidia showing a clear performance edge with DLSS vs Fidelity FX or DLSS vs native.
It's only been one game...lol.Well therein lies the rub.... if, and I appreciate it's very much an if, you believe the rumours that Nvidia have a DLSS 3.0 in the works which can automatically be enabled on any game using TAA (see here) then DLSS could become much more ubiquitous. The main thing (other than the crappy first implementation) that in my opinion has stopped DLSS from being a bigger factor this generation is the relative lack of games utilising it, which is why this is potentially huge news if it turns out to be true.
And this is where we fundamentally disagree as I mentioned before either you are biased for NVIDIA or you're not. Any reasonable, sound individual will not expect the same features in a competing product. Which makes it very difficult for me to understand your point of view.Respectfully disagree. I believe they very much should be concerned, unless of course they have a suitable counter in the works in which case I'd love to hear more about it when they launch these new cards. I'm fairly confident that AMD will have no choice in the matter ultimately, but to me it's more a question of will it be this year? Next year? Year after?
Your post came off as fear, uncertainty and doubt. There's a name for that and it's called fud. I'm just calling it out for what it is. However, I do agree it is childish.Let's not be childish eh?
This is a direct problem with your bias toward Nvidia. It has nothing to do with dlss. It more of your view of why isnt AMD not more like Nvidia. Here is a news flash for you dlss doesnt motivate me to want their products. That's the point you don't seem to understand. There for there is nothing to worry about.
It's not automatic. It will still require their driver trained implemented in the game. The gist is that it would be much better than it was before. Which at the time was still all new to them. In other words they found a way of doing it.
Any reasonable sound individual but not expect the video features in a competing product. Which makes it very difficult for me to understand your point of view.
Is it very difficult to understand or comprehend that if you like dlss that means you would want Nvidia vs whatever AMD may offer? Again if you're so concerned about what a MD office wait until they actually offer it. I'm sure they have a plan. Again no need to be afraid.
DLSS is neither fake, nor cheating, if it provides high quality visuals at a high resolution and with a high framerate. It doesn't matter one little bit if it's rendering at a lower res and applying AI upscaling, and that's 'fake', if that AI upscaling is good and the end result works.
I think you misunderstood 'personal motivation' for my conviction in my disposition in which you "inquired of".You see what you are doing there is taking your own personal motivation and applying it to everyone else in the market at large. That's not how this stuff works, we here are a very small subset of the wider market.
We've seen no demonstration that you can use dlss without any first-hand update from the game itself. So let's not jump to conclusions. The rumor is that you can enable it from the drivers. However the driver team still has to code it in games.You don't know that, I don't know that... literally all the rumour is, is that it works by default on any game with TAA. Could be absolute nonsense of course, like I said it's a big IF, but you are adding conditions that aren't in the rumour. "Moore’s Law Is Dead also notes that NVIDIA could be turning DLSS 3.0 on by default for all games, which goes to show how invested and confident green team is regarding the AI-based technology."
Yes I noticed that and have corrected it but will copy and paste it below.Your sentence makes no sense, which makes it very difficult for me to understand your point of view.
So you ignore my statement calling your posts out to be nothing more than fud.Again with the afraid ******** while completely missing the point![]()
My bad. I got off track there for a moment.We need to merge the Navi and Ampere threads,nowadays there seems to be no distinction.
I really can't see 8k taking off in any meaningful way any time soon, you might go from 10 owners to 20 in the next 2-3 years... it just doesn't offer enough of an advantage for the typical user over 4k at any reasonable sort of screen size to make up for the cost.
For example, hair works, physx, tessellation, optic, frameworks, etc. All of it diluted as nothing more then 'features" in the game...
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But let's examine price. For example:
$550 for a console for new games that you know would be available.
VS
$550 for just a GPU that offers dlss that will be implemented in games that people already played.
However I will throw a bone, we know that cyberpunk 2077 will incorporate that. That's a new game right!
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From those features tessellation is used all around, it wasn't/is a nVIDIA thing. They only overdone it to make the competition look bad in certain titles.
The other stuff did not got traction simply because the consoles lack the power to run even basic graphics at native 1080p/4k, never mind extra stuff on top. And, of course, because gamers accepted that and bought them in droves.
Search Froblins demo on YouTube. AMD proved also that you could have accelerated AI (thousands of them, each with their own tasks), on the GPU back in HD4xxx days. No dev used that although has the potential to bring hugely big worlds with smarter and larger NPC crowds. Same reasons as the above, of course.
Some people will game on the PC due to some of its advantages, comparing prices is pointless. DLSS lets you use a lower resolution to get higher framerates, ergo, since you're using lower res anyway, why not turn ON DLSS and have (nearly) the same image quality in motion? Because some guys hate it by default?
We don't know how many will support that, but is a nice feature to have and if a nVIDIA card offers that (another type of "fine wine" technology), plus probably better RT performance at relatively the same price bracket as AMD, then the green team will still remain in the favors of the crowds.
For example, hair works, physx, tessellation, optic, frameworks, etc. All of it diluted as nothing more then 'features" in the game...absence of Nvidia branding. Aided by AMD rebuke using competing features and consoles being consoles. Which is heavily influenced based on AMD hardware. Dlss will also succumb to the same fate. A feature used by all with no Nvidia branding. History repeating itself.![]()
Some people will game on the PC due to some of its advantages, comparing prices is pointless. DLSS lets you use a lower resolution to get higher framerates, ergo, since you're using lower res anyway, why not turn ON DLSS and have (nearly) the same image quality in motion? Because some guys hate it by default?![]()
What is fake though is marketing it as some killer feature that will change your gaming experience when its not available in any of the games you play.DLSS is neither fake, nor cheating, if it provides high quality visuals at a high resolution and with a high framerate. It doesn't matter one little bit if it's rendering at a lower res and applying AI upscaling, and that's 'fake', if that AI upscaling is good and the end result works.
What is fake though is marketing it as some killer feature that will change your gaming experience when its not available in any of the games you play.