I don't really care if Dev's get a bigger cut, we're paying through the nose as it is so you can't tell me they really need that extra money to pump back into the games, It's a thriving multi-billion dollar industry, I never wanted to go digital distributor in the first place but I was forced onto Steam because even if you go to a shop and buy an actual copy nowadays it still requires you to sign into an online platform & use a digital code, Far Cry 3 & Metro 2033 were two of the first games that I can remember forced me to go online and create accounts to use, fast forward to today & I would have liked to keep my Metro collection on the same platform, What I found really annoying was I went to bed one night and woke up to the news that the game no longer on Steam, We got no warning, we weren't given the opportunity to pre-order before it was removed, Metro was one of my most looked forward to games for 2019, I did get it on EPIC & all playing it has done was pee me off so I gave up on it after a couple of hours, As far as I'm concerned Epic's a second rate platform that shouldn't be cornering parts of the gaming market in the way they are.
Few things
a) The distribution company (in this case 2K) gets more money which trickles down and you paying "through the nose" because of Steam adding 30% to the price the developer/distributor needs to make a profit.
Epic takes 12%. At which platform you believe is more possible for the developers to cut prices easily?
b) The crying of EPIC vs Steam some times I believe comes from "inside Steam" targeting the ignorant. Is ludicrous complaing for games like The Division 2, Anno 1800, or Red Dead 2 been "EPIC exclusives boo hoo", when they all have have their
OWN distributor platform, and is needed to run those games on top of Steam/EPIC. Get it on Ubisoft directly for heaven sake, has the same price.
c) When Steam started been the ONLY option for the significant majority of the games, similar complains of "spyware" etc were there. Many of us are old to remember them vividly.
Resistance to something new, is always inherited online. However that resistance should be applied to real life, but sheep still snoring.
d) Personally I buy all my games directly from distributor/dev if possible. Paradox Interactive is a perfect example. The devs said numerous times is better to buy from the shop the Steam Key than from Steam as they get a lot of more money. Price is the same.
e) Steam. On some games like Elder Scrolls Online is horrible experience, yet people flood to buy it there instead directly from ZoS. Do you know that Steam demanded from ZoS to make the client impossible to run stand alone after 2016 and integrate the user account to the Steam account? Anyone who bought the game after 2016 from Steam cannot run the game stand alone. And if Steam is down like happened this week, thousands of people took the forums complaining.
f) I do not use EPIC, and wasn't going to until Julian Gollop came out few weeks back, and out of the blue said that for 1 year Phoenix Point going to be EPIC exclusive and that includes even those who have paid through the investment platform, and kickstarter. Because of getting the deal through EPIC for a year, he is going to offer the first DLC for free.
That is a good example why Steam monopoly should die. A tiny company like Snapshot Games from Bulgaria, will get more money and wont sweat until it breaks even on number of sales and possibly go under.
However EPIC is only needed to download, install and patch the game. Is not needed to run the game. Something that should have been the case with Steam.