Look at PREY, the 1060s ripping the 4/580 a new un, its up with the Fury X, bloody laughable.
Not anymore, it got a patch recently NVIDIA FPS hit hard.
1060 still ahead overall, but that gap has decreased significantly.
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Look at PREY, the 1060s ripping the 4/580 a new un, its up with the Fury X, bloody laughable.
you have no idea what's going on on the driver side, you do not know if AMD have a lighter workload or not,we are certainly seeing a huge improvement on the AMD driver side for quite a while now, and many consider that AMD have the upper hand with drivers right now, if this comment is about Prey benchmarks, you should consider that, the game had bugy shadows on Nvidia, and once it was patched the game performance droped about 20%.All this talk of AMD being in all the consoles as well, which ive said before, has not made one of jot difference to us on the PC, and never will, as Nvidia run our market, why do you think all them AMD hardwared console games, run much better on Nvidias hardware on the PC, and not AMDs, and yes, thats the same AMD whose hardware is in the consoles, yep, i can't get me ******* head around it either, as shouldn't the games be running much better on their cards, seen as all the games are done for them.
Vegas going to have to go some to beat the little bloody 1060, never mind the 70/80!
Who is glad?
What API is decades old? DX11 was released at the end of 2009, 6.5 years old but appropriate hardware wasn't common for sometime after.
More features, well some of DX12 features are found in DX11.3, others are only found with Maxwell and Pascal hardware, others are only found with later GCN hardware, and some only on Intel IGP. These is the age old problem that game developers rarely use the latest features because they have to develop around a common denominator. Conservative rasterization can have huge benefits but because AMD doesn't support it to the same level as AMD developers haven't Incorporated it for example.
Performance benefits, well that is very mixed and depend on the exact nature of the game engine. You don't get performance benefits for free, it requires a lot of work to even match DX11.
Yes, DX12 can change the engine design and allow some new rendering techniques that were previously prohibitive but we get back to the earlier point that until enough of the user base has appropriate hardware then a developer will just be loosing sales.And really, for a vast majority of developers there is simply no point. DX12 doesn't really bring them anything they want without a lot of extra work
Who is really loving the current situation? can you provide some inks? Most people simply don't give a damn.
You seem to be part of the problem, people sticking to windows 7 is exactly why there are more developers dropping DX11 entirely. You seem perfectly happy eating your own poop while blaming others?
You just switched to trolling mode now?
No logic in that statement.
i don't know ppl from their posts, when talking about DX12 not being implemented, they do so with a tone of relief instead of deceptionWho is glad?
even though DX11 is basicaly DX10, let's say almost a decadeWhat API is decades old? DX11 was released at the end of 2009, 6.5 years old but appropriate hardware wasn't common for sometime after.
not every feature is relevant, and i think AMD had rasterisation, but not as good as nvidiaMore features, well some of DX12 features are found in DX11.3, others are only found with Maxwell and Pascal hardware, others are only found with later GCN hardware, and some only on Intel IGP. These is the age old problem that game developers rarely use the latest features because they have to develop around a common denominator. Conservative rasterization can have huge benefits but because AMD doesn't support it to the same level as AMD developers haven't Incorporated it for example.
Performance benefits, well that is very mixed and depend on the exact nature of the game engine. You don't get performance benefits for free, it requires a lot of work to even match DX11.
not the same thing, but even if you insist, im not doing so with a smileYou seem to be part of the problem, people sticking to windows 7 is exactly why there are more developers dropping DX11 entirely. You seem perfectly happy eating your own poop while blaming others?
In this context would BFG stand for Big Fat Guy shirt?
It will if you give me one.
Aye good one.Vegas going to have to go some to beat the little bloody 1060, never mind the 70/80!
alright, i have a thought about the rumors of dual GPU vega, im torn between good and bad idea.Edit- better keep it on topic, lol
Look at PREY, the 1060s ripping the 4/580 a new un, its up with the Fury X, bloody laughable.
alright, i have a thought about the rumors of dual GPU vega, im torn between good and bad idea.
on one side AMD needs to push this out knowing what we know about navi, but then again is it time for it yet ? if games arn't ready, and the dual gpu fails, wouldn't this be bad advertising for Navi ?
navi would have one thing going for it, it's cost, it would be easier for AMD to scale it up like Ryzen while keeping cost down, but a dual vega, would be around 800$ at least, that is still not good enough for ppl to jump both feet at crossfire with all the issues surrounding multi-gpu.
alright, i have a thought about the rumors of dual GPU vega, im torn between good and bad idea.
on one side AMD needs to push this out knowing what we know about navi, but then again is it time for it yet ? if games arn't ready, and the dual gpu fails, wouldn't this be bad advertising for Navi ?
navi would have one thing going for it, it's cost, it would be easier for AMD to scale it up like Ryzen while keeping cost down, but a dual vega, would be around 800$ at least, that is still not good enough for ppl to jump both feet at crossfire with all the issues surrounding multi-gpu.
Lol. You just noticed? He has been in trolling mode for the past couple years nowYou just switched to trolling mode now?
No logic in that statement.
A dual vega is probably a bad sign. It means the best single GPU is still measurably slower than the 1080ti let alone Titan, and there are not that many working Vega cores/HBM memory to meet demand. Thus put 2 of them on 1 card and charge a fortune for the fastest single graphics card in the world. But I expect this is some pro model thing AMD will try to sell to VR developers like they did with Fiji.