It's important for games and more reviewers need to include it in their standard testing.
Takes too long, whats important to them is getting their stuff published on the embargo date. They already complain what they do now takes them too long.
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It's important for games and more reviewers need to include it in their standard testing.
I see the slide as flawed.
It doesnt show different timings on the same memory clockspeed so e.g. 3200CL14 vs 3200CL12.
The industry is still very lacking in these tests. I posted some results some weeks ago and got slammed for it, but no one bothered to do their own tests to provide evidence against my own claims.
However the slide does suggest latency is king, and memory bandwidth is secondary (but also helps).
16c is far from been mainstream I dont know when £600+ cpu's were ever considered mainstream, so not mainstream either on price point or expected performance level.
I would say zen2 will probably finally push mainstream to 4c. 70% of hardware on steam is still 2c.
8c will be upper end, 16c enthusiast/professional.
I would put money on quad cores still being the largest used cpus in 2020 let alone now as a result of Intel sandbagging for 10 years. It'll take 2-3 more years to get 8 cores to the mainstream.
If you include the huge installed base of corporate and home gaming PC's and then include laptops, maybe not even in 2-3 years. The interesting stat is the current snapshot of what is being bought at any one time. Many of the databases like steam are outdated or inaccurate by users not refreshing or not even including themselves in them.
70% of people game on dual cores?
That’s a crazy stat if true because a dual core would seriously struggle to run any modern game. They must be playing games at 540p or 15fps
70% of people game on dual cores?
That’s a crazy stat if true because a dual core would seriously struggle to run any modern game. They must be playing games at 540p or 15fps
you forget there are thousands of games on steam, that are indie or old or of high quality but coded on DX11 and little budget to push for the effort or need to use 6 plus cores when core market dont use it .
you make a game that can run on 2 cores, then scale it ! that id the definition of a well optimised game . naturally as the more powerful the system, the nicer it will look - but performance should be more constant . then if you havent got the money to spend getting coding to run on multiple cores, you wouldn't.
think 3600x would naturally sell the most with new ryzen listing - to be honest not much need as a gamer to go over it
The next round of consoles will very likely be 8c 16t chips so that would be a good base spec. A 16 core machine will probably pay dividends.
70% of people game on dual cores?
That’s a crazy stat if true because a dual core would seriously struggle to run any modern game. They must be playing games at 540p or 15fps
The next round of consoles will very likely be 8c 16t chips so that would be a good base spec. A 16 core machine will probably pay dividends.
Exactly. As consoles go to 8c, it will pretty much become the norm for game developers to use the extra cpu power. Hence its better future proofing even gaming wise to go for more cores than 8. Though that entirely depends on what kind of games you play anyway. But for triple A games id assume 8c will become very normal within a few years.
Problem is stats are skewed. It's the whole of the steam install base, whether it's just for simple casual games or the next AAA blockbuster. Also when Steam went to China the stats skewed hard. If it were able to be dissected properly, then it would likely show most gamers who play AAA games have 4-6c and the dual cores are largely Chinese or casual gamers by comparison. A localised break down would be quite interesting to see as well as dissection of cores vs game type (indie, AAA etc...).
Exactly. As consoles go to 8c, it will pretty much become the norm for game developers to use the extra cpu power. Hence its better future proofing even gaming wise to go for more cores than 8. Though that entirely depends on what kind of games you play anyway. But for triple A games id assume 8c will become very normal within a few years.
70% of people game on dual cores?
That’s a crazy stat if true because a dual core would seriously struggle to run any modern game. They must be playing games at 540p or 15fps
Exactly. As consoles go to 8c, it will pretty much become the norm for game developers to use the extra cpu power. Hence its better future proofing even gaming wise to go for more cores than 8. Though that entirely depends on what kind of games you play anyway. But for triple A games id assume 8c will become very normal within a few years.