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Manual overclocking is daft, you just lose performance in gaming vs PBO and tuned curve optimiser.In the techpowerup review, W1zzard says this about manual overclocking with a 7700X and AIO cooler:
"The Ryzen 7 7700X comes with a fully unlocked multiplier, which makes multiplier-based all-core overclocking very easy. I dialed the voltage up to 1.25 V, which is about the maximum I could run Prime95 at, while not overheating by crossing 115°C—even with a powerful AIO... There was no way that a 5.2 GHz all-core OC would be fully stable, so I settled for 5.1 GHz."
It's a surprise to me to learn that even AIO coolers are struggling with manual overclocking on a 7700X.
Review here:
https://www.techpowerup.com/review/amd-ryzen-7-7700x/26.html
You lose performance in gaming though. Why would you do that? Unless the only game you play is Prime95 it’s completely illogical. If you want the best performance, you tune you memory frequency and timings, enable PBO and tune curve optimiser. Curve optimiser equals higher frequency, higher performance, less voltage, less heat.His review reflects my experiences with trying to manually overclock a 7700X. It needs a lot of voltage for stability @5.2/5.3Ghz, apparently more than my air cooler can handle (at least under 95 Celsius).
So, manual overclocking may make more sense with a fairly heavy undervolt. Or, the ability to limit temperature during demanding tasks like running Prime95 + AVX instructions.
I think he's running at crazy high temperatures.I can achieve 5.8Ghz-5.65Ghz with PBO and curve optimiser. Good luck achieving that with all core. If that video has all core winning in gaming, then that means his tune is not working properly. Likely clock stretching.
Isn't that what curve optimiser is.When using PBO on Zen 4 CPUs, does each core have it's own independent Vcore voltage? That basically gets increased/decreased based on the load of that particular core?
When using PBO on Zen 4 CPUs, does each core have it's own independent Vcore voltage? That basically gets increased/decreased based on the load of that particular core?
If so, I assume that's how lower temperatures are possible, compared to a single fixed voltage for all CPU cores.
Every system i've built, the RAM ends up being upgraded to double the initial config towards the end of its lifespan in order to partially keep up with next gen.Every time I would have that mindset that it "ought to be enough for anybody", only to be proven wrong eventually.It really was mindblowing when i went from 64MB RAM to 320MB RAM back in the Voodoo era.2x16GB is a lot of RAM, for most it's not needed, you can easily get by with 2x8GB.
For many, making minor adjustments to game settings may be preferable to buying 2 16GB modules.
Some games can definitely increase their upper limit for RAM capacity dynamically but I'm not sure it will be a restrictive problem for awhile yet.I'm gonna level with you. It seems that unless you play City's Skylines you don't 'need' 32GB, that is literally the only game I ever hear mentioned for justifying 32GB, maybe MS FS too, other than that, nada.
Some games can definitely increase their upper limit for RAM capacity dynamically but I'm not sure it will be a restrictive problem for awhile yet.
Installed the 7600x today.
There is some speed with these
Now the wait continues for rdna3 cards as its time to upgrade the vega card.
The boost I got and have 30% more give or take and the added cache smoothness be great.I got the 7700X even though it's just for (hopefully) less than 5:months until 3D out.
I thought about getting the 7600 but I thought the 7700 may be easier to sell.