ANNO 1404

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Is there a calculator along the lines of the resource one to show how much tax income x number of peasants/citizens/etc gives?
 
I cant find one. But I'm sure with a small amount of work I could whittle up a little VB program for you. Up for it?
 
Well thats very good of you, I was going to open open office excel and try to sort it out, but if you're happy to write a tool that would be ace!
 
Hmmm, just been having a look at it. Different tax rates for different production levels. Would need every single product and level worked out. Youchy. Ofc if the numbers were down somewhere.....
 
Hmm, how hard is it once you get a sizeable Nobleman population? Now my infrastructure is growing to support the Patricians I'm not making much money.
 
K so my only option is to go to war? Bleh.

it's pretty easy actually. you can use the games mechanics against your AI opponent to do half the work for you.

1st: build up a fleet of heavy Occidental warships, buff them if you have the crew/money to do so ( + 20% hitpoints, +20% damage, -20% reload time works best for me ).

once your fleets assembled, blockade your opponents Occidental home island, if you have the spare ships, park one ship off shore of every one of his wharehouses. the aim is to simultaneously destroy his means of receiving any & all supplies. once all his wharehouses are destroyed, tighten the noose on his Occidental home island & let no shipping land or leave there. before too long his Noblemen will start to riot due to there demands not being satisfied, they'll go on the rampage burning buildings to the ground etc.

2nd: Land ground forces on his Oriental island whilst maintaing the blockade of his Occidental island & destroy his food resources etc, ignore his housing, again the aim is to trigger rioting amongst the population.

3rd: wait. refuse any demands for tribute, refuse any offers of tribute. maintain your blockade & seige & his civilian population will descend into anarchy before collapsing & he withdraws from the game. bare in mind the blockade of his Occidental island will do more damage to him than the seige of his Oriental population, due to the high maintanence demands of Occidental society.
 
Hmm, how hard is it once you get a sizeable Nobleman population? Now my infrastructure is growing to support the Patricians I'm not making much money.

it's a bit of a balancing act.

i don't actually manufacture every thing i need, for instance i have no tool shops, rope factories, cannon foundries, glass smelters, forest glassworks, war machine factories, weapons factories, provision houses. instead i bung them on my shopping list in various whare houses & buy them from the neutral powers that way. which rapidly earns you honour & builds up your standing, which unlocks attainments far quicker than running your backside off doing quests.

i have 3 population centres, 2 are restricted ascension rights, low demand/high taxation centres, there my "meat & taters " islands that generate a good flow of cash, & they pretty much run themselves. the 3rd is my high maintanence Nobleman island, & it takes a whopping 25 trade routes to satisfy the 12,000 to 13,000 Nobleman on that island. on the plus side, if you can bring it off they bring in a huge amount of taxation.
on the minus side, they will riot at the drop of a hat if there demands are not kept satisfied.
 
it's a bit of a balancing act.

i don't actually manufacture every thing i need, for instance i have no tool shops, rope factories, cannon foundries, glass smelters, forest glassworks, war machine factories, weapons factories, provision houses. instead i bung them on my shopping list in various whare houses & buy them from the neutral powers that way. which rapidly earns you honour & builds up your standing, which unlocks attainments far quicker than running your backside off doing quests.

i have 3 population centres, 2 are restricted ascension rights, low demand/high taxation centres, there my "meat & taters " islands that generate a good flow of cash, & they pretty much run themselves. the 3rd is my high maintanence Nobleman island, & it takes a whopping 25 trade routes to satisfy the 12,000 to 13,000 Nobleman on that island. on the plus side, if you can bring it off they bring in a huge amount of taxation.
on the minus side, they will riot at the drop of a hat if there demands are not kept satisfied.
Crikey that sounds expensive, the AI charges too much for tools. Having said that, I'm producing materials I'm not using and regularly sell ship loads of tools/beer/bread/leather/etc to the AI because they just don't seem to trade much.

Having difficulty working with one island of population at present, not sure about opening a second :p. Though the income from citizens really is higher isn't it.
 
Think the thing I like best about the game is building the most efficient production loops.





There is a real art to it; haven't yet quite worked out the resources with larger fields yet but it's fun trying :).
 
Bugger, was hoping I wouldn't have to start again :p.

Not sure I'm going to buy venice, doesn't look like £15s worth of material, unless I buy it on steam at a discount, but I'm guessing I'd then need the Steam Anno1404, so again...pointless.
 
I've always thought this game looked really pretty whenever someone posted screenshots but micro management games aren't really my thing (except maybe Rollercoaster Tycoons). Think I'll go watch some you tube vids, might help me decide to buy & it would make a change from all the shooters at the mo :)
 
I've always thought this game looked really pretty whenever someone posted screenshots but micro management games aren't really my thing (except maybe Rollercoaster Tycoons). Think I'll go watch some you tube vids, might help me decide to buy & it would make a change from all the shooters at the mo :)

Ive been looking at this thread every now and again, it looks like a nice cozy game. Thought id start getting back into the gener by playing Rise of nations, in view to getting this one day.
 
This games awesome probably overlooked or under most peoples radars, how do I get the resources toolbar back on the top of my screen the thing that shows how much wood stone etc you have ?
 
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