This woke me up, shockingly woke me up the past month when I came back to the Crysis series. More so the very first game but still, 2 wasn't all that different. Though some stuff did start creeping in. Notice how all these games don't hold your hand? No stupid quest markers, no daft compass direction if you get lost, very few tutorials if any, the hud isn't littered with endless what to do's and what this is to spell it out for you. Press this, now press that for this to happen. This is a gun. This is ammo. You put it in a gun, press this button to fire. Shoots his foot, falls and blows his head off...
It is like Quake Champions, I remember there was no such thing as in game Youtube guides and tutorials on what to do. I remember the days if you were stuck and badly, sometimes people posted what you had to do. Sometimes and mostly you had to work it out for yourself.
While some games it helps as some games there is so much happening on screen but a huge degree it feels like todays games have been heavily dumbed down behind the pretty graphics. Though I love the pretty graphics.