This obviously isn't a PC/console gaming oriented accessory, Apple was never going to produce a VR headset so that you can use it to game on your PC. It's a standalone Apple device aimed to complement their own ecosystem.
However, hopefully enough of the technology they develop will trickle to other brands so that gaming VR headsets can get a lot better in the coming years.
Oh no. Turning one pixel into 64 (i.e. 8x8) means pixel density increases by a factor of 8, not 64. The ppi pixel density is measured in 1D rather than 2D (it's pixel per inch, not pixel per inch squared).
So this will have a pixel density of 3680 ppi, which was leaked before the event.
Still blows the competition away, but it's not 29k
However, hopefully enough of the technology they develop will trickle to other brands so that gaming VR headsets can get a lot better in the coming years.
Sounds like the PPI on the screens is quite high, Apple calls it MicroOLED and without giving the actual PPI number they said its 64 times more than an iPhone display.
If I assume they mean a basic iPhone 13, then the ppi on that is 460, making the vision pro headset 30 thousand ppi
That's a huge upgrade over existing headsets
Quest 2: 730 ppi
Valve index: 600 ppi
PSVR2: 800 ppi
HP Reverb G2: 1050 ppi
Apple Vision Pro: 29440 ppi
Oh no. Turning one pixel into 64 (i.e. 8x8) means pixel density increases by a factor of 8, not 64. The ppi pixel density is measured in 1D rather than 2D (it's pixel per inch, not pixel per inch squared).
So this will have a pixel density of 3680 ppi, which was leaked before the event.
Still blows the competition away, but it's not 29k
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