Apple VR

One of the videos showed someone using a gamepad. As you can see thru it, it'll either be the actual gamepad you see, or a AR version of the one you are holding. I would assume given everything else they've done, a future launch of 2 hand controllers for traditional roomscale would be trivial.

I think the tech that apple have announced on this device is awesome, I imagine given the length of time in R&D, its very much a loss leading product even at its crazy price, and take up will be miniscule, but there is so much innvovation going on in that headset it has to be fantastic for the years ahead for some of that stuff to trickle down. For once Apple has genuinely, no argument, launched a product far far ahead of anything else in the category. If you just look at a relatively simply aspect, say the rear headband, the thought and time put into re-imagining that alone shows the detail put into every aspect of it. And they have tackled headon the thing that everyone else has just decided can not be addressed, that being the default numpty look of anyone wearing a VR capable headset, you look foolish and are oblivious to people in your surroundings.

Launch of hand controllers would be trivial, but not cheap. I couldn't see them being less than $500.

I'm not sure having some sort of ghoulish vision through the headset stops you looking ridiculous, and it's been years that passthrough has been doable (albeit not to this quality, but that's why it's 10x more expensive).

The eyes through the headset is weird, but I can appreciate it, not sure if it'll stick. Not much else immediately jumped out as revolutionary, simply expensive (though their processing chips are unique to them). I don't see why another manufacturer couldn't have produced something like this, it's simply only Apple that could probably convince people to hand over $3500 for it!

And in the end, they haven't yet launched it. There's potentially more than a year until release. PSVR2 was revolutionary when announced in 2021, but by the time it was actually launched, pancake lenses had become the expected standard for a good quality product etc, in 2021 it would have been amazing, by launch it was just good. The VR tech space is moving fast.

I've just watched a nice video from MRTV (I know!) showing off developments to full human vision lenses (basically 2 pancakes on each eye, wrapping around the head) offering insane FOV. That's a big step forward in my mind, rather than just using more expensive parts.

Apples headset is looking like it'll be the best mixed reality headset for media and business use, but there's still a lot of questions there. Battery life, and how easy it is to charge on the go, or hotswap batteries?
 
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This looks amazing and looking forward to seeing the cost come down in a couple of years at which point I will consider getting it. The ability to record in 180 VR format sounds amazing and hopefully will spur the development of more films and content being recorded in this format. The only VR films I could find were on Steam by amazeVR who have long since stopped making them.
 
Launch of hand controllers would be trivial, but not cheap. I couldn't see them being less than $500.

I'm not sure having some sort of ghoulish vision through the headset stops you looking ridiculous, and it's been years that passthrough has been doable (albeit not to this quality, but that's why it's 10x more expensive).

The eyes through the headset is weird, but I can appreciate it, not sure if it'll stick. Not much else immediately jumped out as revolutionary, simply expensive (though their processing chips are unique to them). I don't see why another manufacturer couldn't have produced something like this, it's simply only Apple that could probably convince people to hand over $3500 for it!

And in the end, they haven't yet launched it. There's potentially more than a year until release. PSVR2 was revolutionary when announced in 2021, but by the time it was actually launched, pancake lenses had become the expected standard for a good quality product etc, in 2021 it would have been amazing, by launch it was just good. The VR tech space is moving fast.

I've just watched a nice video from MRTV (I know!) showing off developments to full human vision lenses (basically 2 pancakes on each eye, wrapping around the head) offering insane FOV. That's a big step forward in my mind, rather than just using more expensive parts.

Apples headset is looking like it'll be the best mixed reality headset for media and business use, but there's still a lot of questions there. Battery life, and how easy it is to charge on the go, or hotswap batteries?

Those 240 degree lenses need to come to market asap!

Think it's only for aerospace training to start with though?
 
Makes the Quest Pro feel like pocket change lol.

2.5x the cost of the Quest Pro with no controllers, no charging dock, and no PCVR capability.

Even the hardcore simmers who spend thousands on top end kit won't go for this.

I imagine it's awesome. But that's all I'll be able to do - imagine!
 
2.5x the cost of the Quest Pro with no controllers, no charging dock, and no PCVR capability.

Even the hardcore simmers who spend thousands on top end kit won't go for this.

I imagine it's awesome. But that's all I'll be able to do - imagine!

How well does it work without controllers? It must have some insanely god tier hand tracking then.
 
Kre
How well does it work without controllers? It must have some insanely god tier hand tracking then.

They have shown gaming using a gamepad which seems to be taking us back to the DK1 days in terms of gaming interactions.

It does actively use eye tracking to help with UI navigation, which the Quest Pro bizarrely doesn't support. The thing about the Quest Pro is the hardware is excellent but Meta really dropped the ball on updating the UI and software to use its features. We only recently got local dimming enabled for PCVR for instance Apple are better at the whole user experience.

This should hopefully put a rocket up Meta though to improve the quality of their software..
 
Just what is the point of the external display showing your eyes ? For home use ( solitary gaming ) all it does is add weight & cost.
This cant be primarily a gaming device at 3.5k I wouldn't have thought. I suspect this is meant to be a creative or business device/possible a desktop replacement (not a believer personally).
 
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