Its a good job nvidia did not make an api to tie in customers and that only works on certain cards, that would be evil.
LOL no facepalm jpeg will suffice in this case.
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Its a good job nvidia did not make an api to tie in customers and that only works on certain cards, that would be evil.
The only cost is the DisplayPort Chip something like $15 over other DP chips..
They is no premium a Manufacture needs to pay..
Dunno if anyone has mentioned this yet but NV have to qualify each new gsync monitor and it seems like a serious drain on their resources. People have commented lately that they already have distractions with Tegra, if engineers can be freed up by adopting adaptive sync and letting the monitor mfr's do the work wouldn't they want that? Or am I misunderstanding how this works. Do AMD still have to qualify every single freesync panel?
Yes, it costs the monitor makers that much extra, what is their markup on it?
Yes, it costs the monitor makers that much extra, what is their markup on it?
Its no different to a monitor adding HDMI 2.0 over HDMI 1.0 is they a cost? Yes But its not a premium they must pay AMD for example.
Its a manufacturing cost!
No customer is tied in to Mantle as they can use DX with no loss of features or looks, there is not a single Mantle only title.
It doesnt matter who receives the payment, a cost is a cost, it still gets marked up and passed on to the consumer, nothing is actually free
Interesting you should cite hdmi, as hdmi requires a licence fee, so it eoesnt even fit your argument at all
There also isn't a PhysX only title or a Gsync only title.
You missing the point I was saying!
Does say AMD need to Charge BenQ to use FreeSync? No
Does say Nvidia Need to Charge BenQ to use Gsync? Yes
That is what I mean by free to use!
AMD have said that adaptive sync/freesync needs hardware in the gpu, if that is hardware not present on nvidia cards then you would need a new Gpu to support adaptive sync, or keep your gpu and use gsync - with more gsync models coming out pricing is getting lower
It isnt really free, whichever way you look at it, it is going to cost you to support either in buying new hardware
I know ive paid a premium for Gsync, but ive also had it for many months already and I also get ulmb, 3d and 1440@120+ and I get to keep my 2 year old cards which I wouldnt with AMDs equivalent, even if I still had my gcn1 cards
Every title with PhysX is a PhysX only title, its not like AMD have anything to full back onto is it?
With Mantle least you can fall back onto DX11 and still enjoy the game as intended by the Development..
With a gamer that supports physX the game player can simply play without PhysX. Of course AMD players wont get the benefit of Nvidia's propriety technolog, how can you expect it to be any different?
No customer is tied in to Mantle as they can use DX with no loss of features or looks, there is not a single Mantle only title.
There also isn't a PhysX only title or a Gsync only title.
Every title with PhysX is a PhysX only title, its not like AMD have anything to full back onto is it?
With Mantle least you can fall back onto DX11 and still enjoy the game as intended by the Development..
Your point? Because it just sounds to me like you're talking about something you don't understand.
What's they to Understand? Its quite simple They is nothing an AMD user can fall back onto when it comes to a PhysX only title..
Sorry if that's hard for you to process..
What's they to Understand? Its quite simple They is nothing an AMD user can fall back onto when it comes to a PhysX only title..
Sorry if that's hard for you to process..
It makes no difference . You don't lose anything.
Unless you're on about hardware accelerated Physics, which is a different argument to simply saying PhysX like it means something. Which other API would you use for that?
It's hilarious that *you* of all people get in the "Too hard to process" digs, given your inability to process anything yourself.