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Are Nvidia Going to Support Freesync?

So if I was playing Borderlands 2 on AMD without PhysX you saying I am not loosing out on anything?

You be very wrong! on AMD its just like playing the console version, while with PhysX that is the proper PC version of the game.

Can I fall back onto another API? and enjoy the same experience? NO
Can You fall back onto another API on BF4 and enjoy the same experience? YES

You're talking hardware accelerated physics/PhysX.

And actually, as far as I recall, Borderlands 2 can actually run the hardware accelerated stuff on the CPU, but that's a bit moot really, as it's not really an optimal thing.

I was under the impression the *experience* between Mantle and DX11 was different, or at least, that's what you all say.

So, it's not the same experience Mantle to DX11 is it?
What other API can do hardware accelerated physics that's used?
 
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Every title with PhysX is a PhysX only title, its not like AMD have anything to full back onto is it?
With Mantle least you can fall back onto DX11 and still enjoy the game as intended by the Development..

Complete and utter tosh.

For a good long while lots of AMD supporters have been telling us that with Mantle you get more, whether it be more FPS, more smoothness, more clarity, more whatever.

With PhysX you can use hardware PhysX (Nvidia) or software CPU only PhysX (everything else) with Mantle you can use it in hardware (AMD) or not use it at all (everything else). It all depends on how you want to look at it.

Anyway all that is completely and utterly irrelevant to this thread, which is about Adaptive Sync. (or it should be if people understood the difference between Adaptive Sync and FreeSync and a good few people like myself, DM have been trying to educate the masses without much luck.)

I can only assume that AMD are quite happy for every time this technology is mentioned for it to be misrepresented and their proprietary FreeSync to be mentioned instead.

As for the opening poster question. Are Nvidia going to support FreeSync?

This has been answered already but I will add an answer just to help out. :D

Nvidia supporting FreeSync would be like Nvidia supporting Eyefinity, which of course is an AMD proprietary technology, now Nvidia might support multi monitor gaming but they would call it something different. (they infact do and call it Nvidia surround)

Now of course the real question is are Nvidia going to support Adaptive Sync.

Because it is a part of the VESA standard 1.2a (albeit an optional part at the moment, but probably will be non optional in a future revision) the answer is most likely YES.
Whether Nivida will utilise it for the same effect that GSync gives, well that will all depend on whether it actually give s the same effect that GSync gives.

I say that because so far all we have seen is a spinning windmill ( which I am quite surprised at to be honest) it has been a year (less two weeks) and AMD haven't shown us anything about its capabilities other than that simple windmill. Why that is we don't know and we are never likely to find out. Unless freeSync turns out to be crap by comparison to GSync and then we will know why. ( I don't expect this to happen).

Edit: oh god this has taken me so long to type that I see the thread has already spiralled out of control. oh well maybe this post can put it back on topic.
 
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You're talking hardware accelerated physics/PhysX.

And actually, as far as I recall, Borderlands 2 can actually run the hardware accelerated stuff on the CPU, but that's a bit moot really, as it's not really an optimal thing.

I was under the impression the *experience* between Mantle and DX11 was different, or at least, that's what you all say.

So, it's not the same experience Mantle to DX11 is it?

It can yes but you must Hack/force it to do so.. It dont work out the gate!

DX11 vs Mantle gives you the same game, the only difference is faster better performance! you dont loose out on anything other than performance.. just like running a game on a older GPU vs a Newer GPU = Better performance is the game the same game? Yes

Does BL2 support any other type of PhysX?? from the menu? No
 
It can yes but you must Hack/force it to do so.. It dont work out the gate!

DX11 vs Mantle gives you the same game, the only difference is faster better performance! you dont loose out on anything other than performance.. just like running a game on a older GPU vs a Newer GPU = Better performance is the game the same game? Yes

Does BL2 support any other type of PhysX?? from the menu? No

So, you lose out on performance, performance being what determines your experience of the game.

Sounds rather contradicting to me. Physics in a game add to the experience, it's the same game, the physics don't change the game. Same way running the game smoother adds to the experience.

Also, do you mean physics or PhysX? They're not the same thing.

What other API can actually do hardware accelerated physics to the same capability of PhysX? If there isn't one, your argument becomes moot.
 
So if I was playing Borderlands 2 on AMD without PhysX you saying I am not loosing out on anything?

You be very wrong! on AMD its just like playing the console version, while with PhysX that is the proper PC version of the game.

Can I fall back onto another API? and enjoy the same experience? NO
Can You fall back onto another API on BF4 and enjoy the same experience? YES

I will ignore the childish comments about my Daughters but will respond to this.

So if I was playing Battlefield 4 on nVidia without Mantle, are you saying I am not "losing" out on anything?

You would be very wrong, as the times I have read you saying that Mantle brings a different level of smoothness and Humbug was saying the same, obviously guys without G-Sync and running AMD are missing out and getting console like performance!
 
I will ignore the childish comments about my Daughters but will respond to this.

So if I was playing Battlefield 4 on nVidia without Mantle, are you saying I am not "losing" out on anything?

You would be very wrong, as the times I have read you saying that Mantle brings a different level of smoothness and Humbug was saying the same, obviously guys without G-Sync and running AMD are missing out and getting console like performance!

Girls Being all your Nbots on here.. You seem to be the ring leader! Its quite funny how fast they all come out the wood work to support you master!

Apart from Mantle giving you faster frame latency and better performance. You still playing the same game, interacting with the same game.. PhysX only title you loose out on that interactive when you using AMD!
 
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Nbots, hmm.
Is that a derogative term you've made up for people who have different opinions from yourself?

Do you need to own an Nvidia card to be part of that club? Or just hold a different view?
 
Apart from Mantle giving you faster frame latency and better performance. You still playing the same game, interacting with the same game.. PhysX only title you loose out on that interactive when you using AMD!

I wish you'd stop saying PhysX only title and losing out, because it's factually incorrect. Given the vast majority of PhysX only (Wow I hate that term) look exactly the same and have the same physics effects.

The physics doesn't change the game, its objectives etc. Glass shattering in Mirrors Edge (Which I could run without hacks, although ran slower) looked good, and added to the experience, but the game didn't change anymore than it would with Mantle smoothness.

I'd say running a game smoother was more important and contributes more to the experience.
 
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Girls Being all your Nbots on here.. You seem to be the ring leader! Its quite funny how fast they all come out the wood work to support you master!

Ahhh fair enough and I have absolutely no interaction with anyone when it comes to me typing and probably something to do with the absolute drivel and nonsensical style of posting that you have come to do on the forums. None of what you have typed in the last few posts has made any sense.
 
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