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Are you DirectStorage ready?

Still only have the demo, but managed to snag a pre-built copy of the Avocado, and ran it with:

7950X, 128GB DDR5 4000Mhz RAM - 64GB of which is a Ramdisk, Nitro+ 7900XTX 24GB

And it gave me this:
mE2CVL9.png

Then on the m.2 (Gen4 slot) Crucial P5+ 2TB NVMe
DBXIX8T.png

And then finally on the SATA3 Crucial MX500 2TB
bnYUlBr.png

Not much reduction going from the NVMe to Ramdisk - bandwidth certainly increased though, but noticeable reduction coming from SATA3.

It look you longer to post this message than the 3.92 seconds load time you saved
 
It look you longer to post this message than the 3.92 seconds load time you saved
Yeah, just wanted a reference point for anyone who's wondering if a Ramdisk might be able to do better than the Gen3/4/5 NVMe m.2 storage that Direct Storage was designed for. Having a lower latency and bandwidth doesn't matter as much like with non Direct Storage games where the raw performance of the Ramdisk can make a noticeable difference.
 
i was fully supported on threadripper had 8 NVME drives but moved to 5900x & moved to SSD's no point having NVME when lanes are down to 2x.
but got 10TB of SSDS now,
once i can get a 8TB Nvme Drive for decent price ill consider
 
Think it'll be 11 only. Updated the post and linked to the article but already had this version on my laptop build.
If it ends up been 11 exclusive its Microsoft been *****, as all the early material for DS showed it working on 10 and 11.

But I think we need to wait and see, it might appear on the next 10 build.
 
Direct Storage is supported on Windows 10 too but not to the fullest extent. This isn't a limit imposed by MS, Windows 10 simply does not have a modern storage stack whereas Windows 11 does, so DS support is running in legacy mode on Windows 10.

i was fully supported on threadripper had 8 NVME drives but moved to 5900x & moved to SSD's no point having NVME when lanes are down to 2x.
but got 10TB of SSDS now,
once i can get a 8TB Nvme Drive for decent price ill consider


Got an 8TB SATA and an 8TB NVMe, both are excellent tbh, prices are dropping every other month too it seems. I'm now exclusively NVMe OS/Games and storage now with the 8TB SATA being used in a USB 3.2 enclosure for backup runs. For this purpose all works really well.
 
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Someone has compiled the DS 1.2 bulkload demo into an executable you can run yourself, so did a re-run and got:

2TB Sabrent Rocket 4 Plus Gaming (direct storage optimised firmware):
23.45 GB/s // Loaded 0.37s

8TB Sabrent Rocket 4 Plus:
19.97 GB/s // Loaded in 0.44s

8TB Samsung 870 QVO SATA connected to a USB-C 3.1 Gen 2 enclosure):
2.10 GB/s // Loaded in 4.11s

So assuming the above stays true in games that use DS1.2, even a SATA drive would be leveraging fast GPU decompression for real time streaming right to the GPU.

 
Interesting. Redid my previous tests with the newer 1.2 and got the following:

Ramdisk:
8.63GB loaded in 0.25s
Bandwidth 34.51 GB/s

Crucial P5+ (2TB)
8.63GB loaded in 0.4s
Bandwidth 21.52 GB/s

Crucial MX500 (SATA 2TB)
8.63GB loaded in 4.22s
Bandwidth 2.04GB/s

Compared to my old results, the Ramdisk gained 7GB/s Bandwidth and dropped the loading time by 0.15s. The M.2 P5+ dropped by 0.01s so well within margin of error and also gained 250 MB/s, again, also within margin of error. Whilst the SATA SSD gained 100 MB/s and also dropped by 0.01s, so again, margin of error region. But the Ramdisk saw a noticeable improvement, just unsure how much that'll translate into real world use here compared to the 1.0/1.1 version I tested previously.
 
Yeah my 2TB saw just over 8GB/s improvement from the DS1.1 bench - A sizeable boost although I am on a newer GPU now too, but I still can't see that meaning anything in real world use in games. But we will see next week as Ratchet and Clank is the first and only game to use 1.2, so we will see how much (if any) difference there is.
 
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I was going to say, why would you need RTX IO for a mod of an old game but it looks like it's a pretty substantial mod. Will give it a go if only at least to see how far behind the curve I am with a 3080.
 
Yeah whatever people think about their selling practices and card releases, their development team are the only ones actively inputting into the PC gamer community with stuff like RTX Remix and opening up technologies for all to use.
 
Someone has compiled the DS 1.2 bulkload demo into an executable you can run yourself, so did a re-run and got:

2TB Sabrent Rocket 4 Plus Gaming (direct storage optimised firmware):
23.45 GB/s // Loaded 0.37s

8TB Sabrent Rocket 4 Plus:
19.97 GB/s // Loaded in 0.44s

8TB Samsung 870 QVO SATA connected to a USB-C 3.1 Gen 2 enclosure):
2.10 GB/s // Loaded in 4.11s

So assuming the above stays true in games that use DS1.2, even a SATA drive would be leveraging fast GPU decompression for real time streaming right to the GPU.


Do i just run Direct Storage benchmark 1.2\Release\Output\BulkLoadDemo\BulkLoadDemo.exe?

Does it auto complete? is there a results text of something?
 
Yeah just run that exe, it won't auto end, just keep cycling, I'd let it run 3 times or so and take the reading you get.


WD Black SN770, PCIe 4, 1TB (boost drive)
RTX 2070S
Ryzen 5800X

Bad / Meh / Good?

mzUekIO.jpg
 
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Yours will be slower because of the 8GB VRAM I guess but even still that's more than enough to make use of the tech. Be surprising if you actually notice any difference compared to others with higher results in games, find out in a week with ratchet I guess, or later this eve with Portal: Prelude RTX.
 
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Yours will be slower because of the 8GB VRAM I guess but even still that's more than enough to make use of the tech. Be surprising if you actually notice any difference compared to others with higher results in games, find out in a week with ratchet I guess, or later this eve with Portal: Prelude RTX.

That 8GB Vram again.... :D

Well at least i know it works...
 
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