I wouldnt bet on DX12 this month, theres something dubious with that IMO, like inferior performance on nvidia current drivers, because they've said its all done on their end and is out of their hands. The fact that they're taking back-handers from 1 of the 2 GPU manufacturers, and so far its their competition thats fared better (on very early, hardly conclusive or varied tests), and it seems highly unlikely that AMD would even be a consideration, Nvidia obviously are though, so why push something that (if true) negatively highlights things further.
Its been almost 4 months since DX12 was released, Wildcard had it ready around the 2nd week of August, and external factors have prevented it from being put into a live version. I suspect its not intended to be in the November section, they've just badly edited the list, with 'November' (Fur, caves & turkeys) first, then DX12, meshes & driver crash as the 'a little further out' section.
Ive taken a break from it either way, our private server simply refused to boot up, you could see its CPU & Mem stats were active and then it'd just stop and show 0% CPU and 3.x GB RAM. Removing mods made no difference, removing the saves (keeping mods) wouldnt work, it'd only launch as a new vanilla game.
I was getting fed up around the time they added babies, and that was the final straw for me. Theres sod all QA, which is unacceptable, especially when their staff claim to have tested the babies 6-7 times, yet it was allowed to release in a state where it was utterly implausible, they'd over-eat and die within 5min if they werent fed, and it'd take about 6 days to get to adult phase where they werent acting irregularly - a newborn baby is less demanding, let alone a damn game! What made matters worse was that it took 4-5hrs for a rex egg to hatch before you'd find out its in an utterly broken state. It wasnt like it was obvious from the get-go, so you knew within 10-30min.
Bugs are understandable, not having the decency to even test the new features you're implementing, big features at that, is unacceptable.
Its a shame really, because at the core its a decent game, they just need to release things when they're implemented AND work as they expect, its of no use to anyone if its broken, it just wastes hours of thousands of players day, to identify something 1 member of staff could have identified if they'd tested it, instead of lying about it.