Arma 2 multiplayer arranging thread

Just made some small updates to the server, mainly regarding increased bandwidth settings in the config to reduce lag as recommended by wombraider, hopefully should be a lot smoother tonight :)
 
Just made some small updates to the server, mainly regarding increased bandwidth settings in the config to reduce lag as recommended by wombraider, hopefully should be a lot smoother tonight :)

Dude , I contacted the head programmer of Arma2 and he gave me some usefull info

// for missions the difficulty levels can be set as either:
// Recruit , Regular , Veteran , Expert

eg
class Mission01
{
template = co50_AirCavA2.Chernarus;
difficulty = "Veteran";
};


So we can set map difficulty levels just right for auto load of missions

I have also been experimenting with difficulty settings to tier the hardness
a bit better , I will report back later on.
 
Dude , I contacted the head programmer of Arma2 and he gave me some usefull info

// for missions the difficulty levels can be set as either:
// Recruit , Regular , Veteran , Expert

eg
class Mission01
{
template = co50_AirCavA2.Chernarus;
difficulty = "Veteran";
};


So we can set map difficulty levels just right for auto load of missions

I have also been experimenting with difficulty settings to tier the hardness
a bit better , I will report back later on.
Nice work, I read something similar on the BIS forums earlier. Also read that cadetmode=0 setting is no longer used so I've removed that from the config as it just generates errors in the log.

EDIT: I've also read that this mission is very good, dunno if you've tried it at all?
 
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Can you modify your characters appearance? I need to do that! And yeh, we need a new mission. Something similar to AirCav would be good though.
 
Nice work, I read something similar on the BIS forums earlier. Also read that cadetmode=0 setting is no longer used so I've removed that from the config as it just generates errors in the log.

EDIT: I've also read that this mission is very good, dunno if you've tried it at all?

Grab it and stick it on the server dude , sounds good

The arma2 server config wiki badly needs creating / updating

Some of the difficulty setting are currently un-documented :-(
 
Grab it and stick it on the server dude , sounds good
The arma2 server config wiki badly needs creating / updating
Some of the difficulty setting are currently un-documented :-(
Will do.
Have been doing some research and looking though our config. One thing I think needs changing in the difficulty classes is precisionEnemy. In all of our classes it is '1' (100%) :eek: no wonder they're nailing us with single shots through dense trees!
I've come up with this as a default difficulty class, let me know what you think before I make any changes:
Code:
   class veteran
   {
      class Flags
      {
         Armor=0;
         FriendlyTag=1;
         EnemyTag=0;
         HUD=1;
         HUDPerm=0;
         HUDWp=1;
         HUDWpPerm=1;
         WeaponCursor=0;
         AutoAim=0;
         AutoGuideAT=0;
         3rdPersonView=0;
         ClockIndicator=1;
         Map=1;
         Tracers=1;
         AutoSpot=0;
         UltraAI=0;
         UnlimitedSaves=0;
         DeathMessages=1;
         NetStats=1;
         VonID=1;
      };
      skillFriendly=0.64999999;
      skillEnemy=0.64999999;
      precisionFriendly=0.45;
      precisionEnemy=0.45;
   };

precision 0.45 sounds low but that seems to be what the majority of the 'serious' MP servers run, as anything higher the AI are just godlike.
 
Wombraiders eyes are deffo not "standard" so yes to being able to mod your appearance, but i don't have the answer as to how i'm afraid.
You need to make/download a custom face.jpg, search google for 'Arma face.jpg' or 'Arma custom face' :)
 
You need to make/download a custom face.jpg, search google for 'Arma face.jpg' or 'Arma custom face' :)

All I really need is mirrored aviators for flying my helicopter.. :D

As for the difficulty, that looks good L33.. I can't believe we've had it on 1 though for precision? No wonder they immediately cane us as soon as someone shoots..
 
All I really need is mirrored aviators for flying my helicopter.. :D

As for the difficulty, that looks good L33.. I can't believe we've had it on 1 though for precision? No wonder they immediately cane us as soon as someone shoots..
It all makes sense now :) At one point yesterday I was prone, readying a shot on a rifleman probably about 500m away with my M24 sniper, took one shot and just missed, he immediately spun 180 degrees and killed me with 1 shot from an AK!

As for your aviators: AT Glasses pack :cool:

EDIT: After you left gord I assumed chopper taxi responsibilities, was all going really well until I was flying low and fast towards the LZ past a mountain with a full chopper, screen went black and displayed 'receiving'.... when it switched back we were all dead :(

On that topic does anyone use an X52 joystick & throttle? If so is it possible to get the throttle working properly (analogue) rather than just being an all-or-nothing type setup?
 
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Will do.
Have been doing some research and looking though our config. One thing I think needs changing in the difficulty classes is precisionEnemy. In all of our classes it is '1' (100%) :eek: no wonder they're nailing us with single shots through dense trees!
I've come up with this as a default difficulty class, let me know what you think before I make any changes:
Code:
   class veteran
   {
      class Flags
      {
         Armor=0;
         FriendlyTag=1;
         EnemyTag=0;
         HUD=1;
         HUDPerm=0;
         HUDWp=1;
         HUDWpPerm=1;
         WeaponCursor=0;
         AutoAim=0;
         AutoGuideAT=0;
         3rdPersonView=0;
         ClockIndicator=1;
         Map=1;
         Tracers=1;
         AutoSpot=0;
         UltraAI=0;
         UnlimitedSaves=0;
         DeathMessages=1;
         NetStats=1;
         VonID=1;
      };
      skillFriendly=0.64999999;
      skillEnemy=0.64999999;
      precisionFriendly=0.45;
      precisionEnemy=0.45;
   };

precision 0.45 sounds low but that seems to be what the majority of the 'serious' MP servers run, as anything higher the AI are just godlike.

Its your server dude , have it the way u want it.
Personally I have been fighting AI with precision 1 AND UltraAI at 1 for years
It teaches you to be cautious at all times ( no rambo types like this)

The UltraAI makes the smarter at hearing sound / spotting you at distance and reacting to its prey (you)!

I have just sent you an updated server profile with comments to aid the changing things.

Give it a look , see what you think.
 
L33 , sent you 2 emails today with modified difficulty settings
and a new batch file for starting arma server that time/date stamps each crash file each
time thte server poops itself


X52 user Here:

I have the throttle perfect for choppers , all the way back she drops like a stone , 50% ish she hovers , all way forward she keeps on climbing

Note:
If you config all your control surfaces etc and get it all right , IF you start game without x52 plugged in you loose it ALL ( ****)

I prevent this by making my profile READ only
 
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L33 , this new patch also contains a new version of the server exe


Ah for the love of God

Can some one with a Uk english version of the game do me a favour ?

I need some files after the new patch has been applied

Could you stick em in a zip file and upload somewhere

arma dir \ addons \ languagemissions.pbo
arma dir \ addons \ languagemissions.pbo.bi.bisign

arma dir \ addons \ language.pbo
arma dir \ addons \ language.pbo.bi.bisign

arma dir \ dta \ languagecore.pbo
arma dir \ dta \ languagecore.pbo.bi.bisign

Damn BIS and their different language versions
 
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I would imagine someone has already sorted those files for you wombraider, but if not, and you have not updated this thread by the time i am home from work i'll sort them for you (about half hour from now).
 
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