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Ashes of the Singularity Coming, with DX12 Benchmark in thread.

That's quite interesting, what sort of variance do you normally get from one run to the next, just so we know the margin of error. good improvement though.

+-2 fps on cpu performance. +-1 fps on gpu. Even the test is non synthetic, you still get quite stable performance out of it.
 
Just got this, my results from 2500k @ 4.6 and a 980, default to whatever settings were default....



DX11
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DX12
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On first glance it appears to be quite a nice boost in DX12. :)
 
did they do non mixed ones anywhere?
980ti with titan x scaling seems quite bad compared to fury x and fury. wonder how 2x fury x does against 2x 980ti or 2x titans.


I must admit I was one of those who was completely sceptical about this technology working :D

That's because it does not work lol.

If they can not get 2 GM200 cards to scale well all the other results are meaningless too.:D

The frametimes where nothing to be proud of either.
 
I must admit I was one of those who was completely sceptical about this technology working :D

A lot easier to get that kind of tech working with top down type games where you have a fairly consistent make up of detail over every part of the screen (bar unit coverage).
 
I wonder how much lack of SLI bridges is hurting nvidia scaling. AMD ofc doesn't need those on newer cards.

if nvidia side is hurting, amd would be bottlenecked by it as well when having AMD/nvidia cards in same system. AMD XDMA engine is just between AMD cards. If you pop in nvidia card with slow interconnect, AMD will be affected as well ;)
 
That is brilliant, stick a cheap used GPU along side your main GPU to give it a boost.

An old GTX 660 or 7870 along with my GTX 970 for a 20/30% boost.

This is the best thing since light bulbs!

Not worried about increased frametime variation from using 2 cards with huge performance difference?
 
Not worried about increased frametime variation from using 2 cards with huge performance difference?

Not with campaign type games no, i'm not, in that smoothness matters of course but i'm not that anal about it, what matters more to me with games like that is higher IQ and higher VSR Res, the extra muscle from a cheap GPU to boost the main will do that.

Its also early days, i'm sure Nvidia and AMD will smooth out the frame timings as time goes on.
 
Its also early days, i'm sure Nvidia and AMD will smooth out the frame timings as time goes on.

I am sure there will be driver updates in the next few weeks to stop people using both brands together and one of the reasons that will be used to justify it is poor performance and frametimes.:eek:
 
Not with campaign type games no, i'm not, in that smoothness matters of course but i'm not that anal about it, what matters more to me with games like that is higher IQ and higher VSR Res, the extra muscle from a cheap GPU to boost the main will do that.

Its also early days, i'm sure Nvidia and AMD will smooth out the frame timings as time goes on.

True, but I'm hoping for more SFR friendly approach for multiadapters ,when performance difference is bigger.
 
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