so isit worth buying this for pc then instead of the console?
Well the PC has the following additional features:
Multimonitor and extra wide monitor support for both Eyefinity and nVidia surround.
Tessellation supported
Environment quality (normal, high, very high):
· Increases loading range
· Increases the LOD quality
Texture quality :
· Normal = console quality
· High = full rez textures we had available. Most of the world is 2x the rez, some stuff like animals can be 4 or 16x.
Anti-aliasing quality:
· Normal: FXAA (similar quality to console FXAA we shipped with on 360/PS3)
· High: FXAA with highest possible setting
· Very high: TXAA 4x (or FXAA+MSAA4x on AMD cards)
Shadow quality:
· Normal: console-like shadow map resolution and filtering
· High: 2x shadow map resolution
· Very high:
o 2x shadow map resolution
o new Hexagonal filter (as well as cross-cascade blending)
o Improved Ambient Occlusion algorithm
It will also apparently be released with all bug patches that apply to the PC version before it went to manufacturing.