The only downside though is when I put the time to 8:30am...the godrays where so strong I couldn't actually see anything at one point and was driving blind for a section of the track lol.
If you mean Spa '92, then someone has made it![]()
I'm very impressed with the release version so far, 1x 780Ti and I've got everything maxed at 5760x1080.
Spa is well made but it's very different from the laser scanned version in iRacing.
I'm really looking forward to giving this a proper go over the weekend. A well made Spa is always fun to drive, so obviously this is going to be fantastic. It's a shame the current chicane is there rather than the old bus-stop (which was always a great balancing act), but obviously they have a license to stick to. Hoping, though not expecting, someone makes the old 9 mile Spa track at some point. Much fun has been had there in GPL.
You've got some idea what the F1 drivers will have to put up with at Sochi in 2015 then.
We used to run 1000km night races at Spa in the NR2003 GTP mod. That was proper sim-racing hardcore.![]()
Don't know how true it is, but I've read that AI cars use the exact physics model of the human controlled car, which is why a system can be crippled running decent fields (despite the physics rate being a fraction over half that of pCARS).
Are the same sounds being used for the different car views now? I can't hear any difference between exterior view and in car apart from transmission noise being more pronounced. Before in car used to have more umph.
Yes I'm experiencing that. I really hope this is something they will change back to how it was in the previous versions.