Assetto Corsa

Played this the other night and then pCARS afterwards.

Have to say that, at the moment, AC is far better in the physics and FFB department.

AC just feels right. Having driven a single seater several times, similar to Formula Ford, the Formula Arbarth in AC is spot on.
 
yep AC is stunning with regards to how it handles, love it. Just wish they would add some AI cars, I'm kinda getting bored of hotlapping now...maybe

I've not had the pleasure of playing PC yet, missed the boat on the donating money for the tool pack, but what I have seen online looks pretty, very pretty. If they can nail the handling then it will be amazing I believe. Both these games look like they could leave FM5/6 and GT6/7 for dust.
 
yep AC is stunning with regards to how it handles, love it. Just wish they would add some AI cars, I'm kinda getting bored of hotlapping now...maybe

I've not had the pleasure of playing PC yet, missed the boat on the donating money for the tool pack, but what I have seen online looks pretty, very pretty. If they can nail the handling then it will be amazing I believe. Both these games look like they could leave FM5/6 and GT6/7 for dust.

Yep, stunning game, really looking forward to next batch of content, tomorrow I think.
 
Copy and pasted from elsewhere,
Added McLaren Mp4-12C
- Added Lotus Exige S Roadster
- Added Lotus Evora S
- Added Silverstone GP track
- Added Vallelunga Club track
- Fixed broken right side on OculusVR
- Improved reflection shading
- Implemented save setup on exit
- Added saturation control
- In game telemetry :: fixed seconday bugs
- Python :: added isAcLive method to know if the simulation is active or not
- Fixed showroom triple screen central view bug
- X360 gamepad steer speed exposed
- Track cameras improved
- Drift mode: fixed rear gear drifting
- Replay length setting exposed
- Fixed circular replay
- Fixed backfire flames on non-hdr rendering
- New shared memory implementation 1.0 (Physics, Graphic thread and static info)
- Tyre wear rate is now honoring Realism settings
- Fuel consumption is now honoring Realism settings
- Improved BMW M3 e92 (all variants) interior and exterior sounds
- Added exterior gear shift sounds
- Tweaked tyre scrub pitch variation for some cars
- Added damper adjustments in Lotus 2-11 and Scura
- Adjusted engine brake in Lotus 4 cylinder engines
- Fixed bugs with Toe setup values in Tatuus FA01
- Added Chinese & Russian localizations
- Added camera shake & g-force effect view options
- Added XBOX360 gamepad steering speed option
- Added new event hooks for loading external launcher modules (loadModules &beforeLoadModules)
- Fixed various minor layout problems in launcher default theme
- Fixed Drift mode end session
- Fixed unlockable achievements
- Fixed replay interface animation
- Fixed long output logs on system timer drift detection
- Fixed auto shifter (ctrl+g) for wheel [now requestedCarIndex is reset when shifter is not active]
- Fixed achievements on replay
- Fixed time attack penalty on restart
 
Just a few not-so-subtle hints + pics.

Looks like they're adding Silverstone, McLaren MPC-4, Lotus Exige Roadster and the Lotus Evora.

Plus whatever fixes, etc... they've done in the past 2 weeks.

No mention of AI though :(
 
Just a few not-so-subtle hints + pics.

Looks like they're adding Silverstone, McLaren MPC-4, Lotus Exige Roadster and the Lotus Evora.

Plus whatever fixes, etc... they've done in the past 2 weeks.

No mention of AI though :(

Maybe we'll get open-wheelers and AI for crimbo - here's hoping at least!
 
Back
Top Bottom