Assetto Corsa

regularly play Raceroom, Automobilista and Race 07.

This may also be a problem. Not sure about Automobilista, but RaceRoom and Race07 are not known for their physics (not to say they are arcade of course). At this moment, physics fidelity wise, the top three sims are (in no particular order) AC, iRacing and rFactor2. If we look at the past years, then LiveForSpeed, RichardBurnsRally and NetKarPro are also very good and teach good driving techniques. But GTR2/RaceRoom/Race07 physics have too many shortcuts, particularly in their tyre modelling. Their cars are a bit weird when sliding/driven on the edge.

It is not just my own subjective opinion of course, I can share many links with real race drivers/amateur track day drivers (not affiliated with AC in any way) giving praise to LFS, NKPro, AC etc... AC is used by Ferrari in their simulators for street car development, now Porsche has also signed on. And I've never seen this kind of feedback regarding gMotor based sims (RaceRoom, GTR2, etc).
 
Turn the stability assist on a little if struggling in things like the yellowbird. For me with a wheel even setting it to 10% is enough to make it hugely more controllable on my wheel, able to drift it fairly well as I've just got that bit of leeway when making corrections. I leave abs/tcs set to factory on all cars.
 
I really want to like this game, there are so many rave reviews and now I am not sure if it is me as I really struggle with the handling? I use a G27 wheel and regularly play Raceroom, Automobilista and Race 07. However this game leaves me genuinely stumped. I just struggle with the handling, for example, I tried the RUF Yellowbird and whilst I know this car is insane, I just find it incomprehensible that the car wants to spin out at slow speeds such as 40mph?

With regards to the question concerning using a gamepad, I agree, you can get away with slower cars - try to be competitive and the gamepad will quickly show its limitations.
The Yellowbird is a seriously tough cookie to drive.

I've got years of experience with racing sims and have a very hard time driving that thing. Two things I never get along with:

1) Cars with low grip but high power.

2) Cars with noticeable turbo lag.

Yellowbird has both and it's a nightmare for me.

Also cant agree about not being able to be competitive with a gamepad. I certainly could be in most cases. What you give up in fine-tuned steering you can make up for with unnaturally quick responses. And in the end, skill is the main determiner, not your equipment.
 
What graphics settings are people using, ive got 980Ti in SLI, literally after highest quality?
The best thing to do with excess GPU power in this game is to downsample via sparse grid supersampling. Use Nvidia Inspector and enable 2x or 4x SGSSAA(while matching that figure with in-game MSAA setting to get it to work right).
 
Also cant agree about not being able to be competitive with a gamepad. I certainly could be in most cases. What you give up in fine-tuned steering you can make up for with unnaturally quick responses. And in the end, skill is the main determiner, not your equipment.

A fair point and I do agree, my point concerning gamepads did come across a bit dismissive. I frequently race using a Xbox Controller when I do not want to set up my wheel. The difficult part for me is catching oversteer, either I compensate too little or much sending the car into a spin - it is doable though.

I'm glad its not just me struggling with the RUF. I shall spend some more time tinkering with the controls and give it another go.
 
The best thing to do with excess GPU power in this game is to downsample via sparse grid supersampling. Use Nvidia Inspector and enable 2x or 4x SGSSAA(while matching that figure with in-game MSAA setting to get it to work right).

Anything else i can do? Still got FPS spare, also why doesnt VSYNC work? Im quite sensitive to tearing.

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Yeah, that's definitely something that pCars does better.
Still, I think the sound has improved recently fwiw. It's not that bad. It's just not exceptional.

Also cant agree about not being able to be competitive with a gamepad. I certainly could be in most cases. What you give up in fine-tuned steering you can make up for with unnaturally quick responses. And in the end, skill is the main determiner, not your equipment.

This is true, but it is an exception to the general rule - which is why I said "more often than not" :)

I came from years of league racing using a pad on PGR3+4/Forza 3+4 (and being quite decent #humble) and found that I could do pretty well in cars that weren't too twitchy to start with in AC back in the day.

Like I said, it is possible to do alright and it's not like everyone with a wheel is a good/safe/quick racer compared to someone who knows what they're doing with a pad.
 
Sound in this game is ok, not as bad as GT 6 on PS3 thats for sure..

Just wish the game was more stable. I've had so many hard freezes with this game, or CTD its untrue.. Google searches shows it is actually very likely to crash as it has for many... So its not a game I trust to run all that well..

Graphically its come on a lot since the early days.
 
Worst I've ever had is the odd momentary pause/hitch/stutter over the course of nearly 800hrs playtime.
Haven't seen it at all lately though.

I have had an issue with the game crashing, but that turned out to be a hardware problem caused by a mobo with dodgy power management.
 
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