If we ever talk about big game publishers like EA and Activision, it will always be games accessible for masses rather then elite.
- Didn't used to be like that before especially after they released the IP. The games wouldn't have been successful if it wasn't for the fans who supported their 'Vision' back in the early days. I can't say I share their same vision today as they continue to "lower the threshold".
People who don't understand that not everyone plays like nexus with 40 to 0 maps will struggle to have their dream filled for "hard game".
- So people don't like to be challenged anymore or improve themselves as a gamer? Do they not want to learn how to master weapons and learn the art of using vehicles and playing tactically as a team?
If I make a game and I want to make money I will make sure the game is ok for plebs, casuals, noobs, trolls and pros. Now pros will cry about the below but if the games is good it will be played by them too.
- They can't please everyone as there will always be different audiences to cater for but they made Hardline and SWBF full of noob crutches and that from a longevity and gameplay point of view wasn't a success in my eyes atleast. From EA's POV they got the sales based on hype and people continue to fall for it every year.
Now bf4 is not as hard as previous bf franchise (bc2 and bf3) but that doesnt mean for someone who wants a bit challenge you cannot make it hard.
BF4 is just crap. BC2 and BF3 weren't hard at all. Compared to BF4 imo they were more balanced games.
Dot play with OP weapons. Play infantry in vehicle heavy maps, play supports. Thats how you make the game challenging. I see people here with weapons and 20k kills on it (yes you haz
) I try to play with all weapons to master them cos that makes the game challenging. So thats my conclusion.
People will not go back for more just to try different weapons. There will always be a go to weapon that everyone favours. Every noob and their dog used the m16a3 in BF3 myself included as it was the best all round weapon, not because it was OP. I used the aek, famas, g3a3 in that game too and the most devastating weapon in that game was the an94 when put in the right hands yet hardly anyone used it.
I kept going back to that game because of the great maps and variety. Also because it had less of crappy mechanics introduced in BF4.
If i see anything gamebreaking in the game i have my hopes that eventually it get fixed/nerfed to oblivion. Thats how its it It must be hard to find nice balance in game cos if I spend 3k hours flying littlebird I can abuse the crap out of it, but the dev or the testers will not have such skill so they will not see that LB is op up until potato factory is on the server. Same with AC130 and so on.
- Not sure what you are getting at there.
I would say lets wait and see, dont draw conclusions from a 1min trailer unless you played the game.
- I just hope they have learnt from their past mistakes but I have never said I won't play the beta as that is when I can judge for myself how much I will enjoy the game.