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Battlefield 3 RETAIL Performance Thread

I think it's something to do with AA post processing. Had it real bad for an evening, thought one of my cards was on the way out :eek: Seems to have gone for me, didn't change drivers or nowt, that's on AMD. Must be an engine issue as both graphics company cards suffer it
 
1920x1080
texture ULTRA
shad HIGH
effects ULTRA
mesh ULTRA
terrain ULTRA
terrain d ULTRA
anti def 2x
anti post high
motion blur off
ansi x16
ambient HBAO

Vsync On

Solid 60fps all the time.

I am thinking that the game may well turn down your settings though as I cant believe some people are really getting the fps they say with the settings/hardware they have.

Also, There is a single player campaign? ;)
 
Constant as in theres always a vignette present. Its a very cheap way of trying to make you focus on the centre of the screen.



Yeah, but I bought the game last night :P

To add for reference. Tried a MP 64 player map (full server) on the ultra preset and it was still extremely smooth, never dipping.

Good fun to boot :P
 
Thought it was about time I got in on this multi-player thing, so bought a copy and dived in - wow.

1920x1080 / 64-player map
HD5850 @ 875MHz / High Settings, no AA

Barely drops below 60FPS - seriously impressed!
 
:confused:this game is driving me mad! I'm running on the auto settings on gtx 275 sli where the fps is always around 100fps but it never seems as smooth as it should-

ive turned of HT and was wondering if there are any nvidia cp setting people use or any sli settings I need to change as it should be running silky smooth especially as I'm turning the graphics down so much- Ive even tried running on the medium preset where I'm getting around 120-140fps but still it just does not feel right??!!
 
And I got some green lines again tonight. First time in ages and again it was on Tehran Highway. Wasn't even a busy server, there were only about 16 of us playing Rush. Total bonus at the end was over 12,000 points (:)) and we didn't even win, but we did arm the last M-Com about half a dozen times but they were totally camping it.
 
How are you guys finding the new maps? I have to turn my settings down to High in order to get around 60fps on the three big maps. It does go down to 40 a times which is annoying. I'm starting to take more interst in the 7xxx series cards particulaty the 7950 ;)
 
How are you guys finding the new maps? I have to turn my settings down to High in order to get around 60fps on the three big maps. It does go down to 40 a times which is annoying. I'm starting to take more interst in the 7xxx series cards particulaty the 7950 ;)

Only play at 1280 * 1024 on medium so get 60 fps or more almost all the time on any 64 player map. Like you Just waiting for 7xxxx series cards to upgrade screen and gpu. Hopefully the 7950 is not too expensive.

;)
 
from my own testing, platorm is a [email protected] with 8gb RAM, 1920x1080

GTX560ti 1GB - High Preset - fine and smooth - Ultra preset - turns in to slide show
GTX560ti 1GB SLI - High preset fine and smooth - ultra preset = slide show

Any combination of settings that keeps the VRAM usage below 1GB (e.g. 900mb ish) is fine but ultra textures or msaa push it over that and fps falls off a cliff

GTX 580 1.5gb High preset - 70-80FPS Ultra preset 40FPS with stutters, on large maps like caspian border 64 I can see objects appearing out of nowhere (VRAM usage over 1.5gb), not internet/ping related as dropping msaa lower VRAM usage and everything is then smooth with no issues (objects appearing out of nowhere also doesn't cause FPS drop but it is noticeable and annoying).

GTX 580 3GB - ultra preset - 50fps avg. with occaisional drops to 40, no problems with textures loading on the fly, no stutter (VRAM usage 1800-1900mb)

new system build put on hold until a 2nd GTX580 3GB can be nabbed
 
from my own testing, platorm is a [email protected] with 8gb RAM, 1920x1080

GTX560ti 1GB - High Preset - fine and smooth - Ultra preset - turns in to slide show
GTX560ti 1GB SLI - High preset fine and smooth - ultra preset = slide show

Any combination of settings that keeps the VRAM usage below 1GB (e.g. 900mb ish) is fine but ultra textures or msaa push it over that and fps falls off a cliff

GTX 580 1.5gb High preset - 70-80FPS Ultra preset 40FPS with stutters, on large maps like caspian border 64 I can see objects appearing out of nowhere (VRAM usage over 1.5gb), not internet/ping related as dropping msaa lower VRAM usage and everything is then smooth with no issues (objects appearing out of nowhere also doesn't cause FPS drop but it is noticeable and annoying).

GTX 580 3GB - ultra preset - 50fps avg. with occaisional drops to 40, no problems with textures loading on the fly, no stutter (VRAM usage 1800-1900mb)

new system build put on hold until a 2nd GTX580 3GB can be nabbed

Get a better CPU dude, it's really holding you back even at that OC
 
from my own testing, platorm is a [email protected] with 8gb RAM, 1920x1080

GTX560ti 1GB - High Preset - fine and smooth - Ultra preset - turns in to slide show
GTX560ti 1GB SLI - High preset fine and smooth - ultra preset = slide show

Any combination of settings that keeps the VRAM usage below 1GB (e.g. 900mb ish) is fine but ultra textures or msaa push it over that and fps falls off a cliff

GTX 580 1.5gb High preset - 70-80FPS Ultra preset 40FPS with stutters, on large maps like caspian border 64 I can see objects appearing out of nowhere (VRAM usage over 1.5gb), not internet/ping related as dropping msaa lower VRAM usage and everything is then smooth with no issues (objects appearing out of nowhere also doesn't cause FPS drop but it is noticeable and annoying).

GTX 580 3GB - ultra preset - 50fps avg. with occaisional drops to 40, no problems with textures loading on the fly, no stutter (VRAM usage 1800-1900mb)

new system build put on hold until a 2nd GTX580 3GB can be nabbed

I upgraded from a Q6700 @ 3.6Ghz to I5 2500K @4.5Ghz with 560Ti SLI The impact signficant. BF3 not being CPU limited is just plain wrong. Last night I was using custom settings, Basically Ultra @ 1080p, 90deg FOV. Only thing turned down was MSAA which was off.

Everytime I looked at the FPS it was 80-110+ I did see one spike of high 70's.

Performance significantly improved from Q6600 @ 3.6Ghz to I5 @ stock to I5 @ 4.5Ghz.

Would agree with the above 100%, The Kentsfields are a good CPU but they are a bottleneck with a high end GPU in BF3

AD
 
I upgraded from a Q6700 @ 3.6Ghz to I5 2500K @4.5Ghz with 560Ti SLI The impact signficant. BF3 not being CPU limited is just plain wrong. Last night I was using custom settings, Basically Ultra @ 1080p, 90deg FOV. Only thing turned down was MSAA which was off.

Everytime I looked at the FPS it was 80-110+ I did see one spike of high 70's.

Performance significantly improved from Q6600 @ 3.6Ghz to I5 @ stock to I5 @ 4.5Ghz.

Would agree with the above 100%, The Kentsfields are a good CPU but they are a bottleneck with a high end GPU in BF3

AD

Get a better CPU dude, it's really holding you back even at that OC

upgrading to 580 3gb was much cheaper than buying a whole new system and I can now play BF3 on the ultra preset (including MSAA) with no problems and my FPS in BF3 is less than 5% down on 2500k with GTX580

I've gone from 5fps to 50fps for £200 (£350 - £150 for selling old card) where as £500 for new CPU+mobo would have still given me 5fps on a 560ti

I will upgrade when i7 3820 is available AND I can pick up a 2nd 580 for cheap, right now I have no justification for upgrading everything else (although I have put a NZXT phantom on my christmas list in preperation for buying bits as they become available)

I was thinking of upgrading platform asap, but as I can now play BF3 on ultra I have no reason to (I don't see the point of having 100fps just for bragging rights when my eyes can't see at 100fps - and a single GTX580 wouldn't give me 100fps regardless of processor attached to it), even if it takes me 6 months to get everything together (or unless another game comes out that I can't run at full settings)
 
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upgrading to 580 3gb was much cheaper than buying a whole new system and I can now play BF3 on the ultra preset (including MSAA) with no problems and my FPS in BF3 is less than 5% down on 2500k with GTX580

I've gone from 5fps to 50fps for £200 (£350 - £150 for selling old card) where as £500 for new CPU+mobo would have still given me 5fps on a 560ti

I will upgrade when i7 3820 is available AND I can pick up a 2nd 580 for cheap, right now I have no justification for upgrading everything else (although I have put a NZXT phantom on my christmas list in preperation for buying bits as they become available)

I was thinking of upgrading platform asap, but as I can now play BF3 on ultra I have no reason to (I don't see the point of having 100fps just for bragging rights when my eyes can't see at 100fps - and a single GTX580 wouldn't give me 100fps regardless of processor attached to it), even if it takes me 6 months to get everything together (or unless another game comes out that I can't run at full settings)

As posted in a different thread, no signe of 5fps with the 2GB cards.

560slism.jpg



Make it bigger


Ran this this morning .... full ultra settings on totally stock 2500k 560Ti SLI 2GB 822Mhz core
Absolutely nothing disabled .... 4xMSAA is fine

AD

Edit:

Forgot to include this is at 1080p
The dips are typically kill cam after I took a bullet.
 
yes, 560ti 2GB is the same or slightly faster than 580GTX 3GB

however, my cost of upgrading to 580GTX 3GB has been £200

your cost of upgrading to 560ti 2GB + 2500K has been? what? £800?

the end result is largely the same, we can both play 1080p ultra with msaa, only my upgrade has cost me £200 yours has cost 4 times that?
I would agree that the 775 platform seems to be a bottleneck in SLI situations, which is why I tried SLI and ditched it and instead went back to a cheaper single card solution
 
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yes, 560ti 2GB is the same or slightly faster than 580GTX 3GB

however, my cost of upgrading to 580GTX 3GB has been £200

your cost of upgrading to 560ti 2GB + 2500K has been? what? £800?

the end result is largely the same, we can both play 1080p ultra with msaa, only my upgrade has cost me £200 yours has cost 4 times that?
I would agree that the 775 platform seems to be a bottleneck in SLI situations, which is why I tried SLI and ditched it and instead went back to a cheaper single card solution

I'm not sure I agree with your maths....

As I had a GTX280 I would have needed to spend £350 on a GTX580 or £390 on a pair of GTX560TI's ... a difference of £40.

The change of motherboard cooler and Ram cost me £180 after I sold the old parts or would have been £145 for the equivalent 8GB of Ram but I went for 16GB.

Platform wise I can drop Ivy straight into it when it's launched wheras you'll need a new motherboard, possibly ram and a CPU.

SB 2500k's will still sell for good prices for years to come.....

Hardly 4 x the cost in reality, I've just spent some of the board / ram /cooler etc earlier than you.

AD
 
but, when I upgrade it will cost about the same (£200 allowing for selling off my old stuff), and I'll have an X79 and could drop in Ivy-E plus all the extra PCIe lanes for pci3 3.0 SLI (and/or possibly tri-SLI) later

by making my q6600 last a few more months I've bought myself a few more years on my next machine too (and can re-use my GTX580 by going SLI later as well isntead of having to drop an SLI setup to upgrade and not being limited by 2GB as I've got the extra headroom of 3GB or VRAM)

the direct difference in cost between twin 560ti's and GTX580 3GB is £40 - but you had to replace your whole PC to do it - even using your maths, your upgrade has cost you £220 more than it had to to get the same result

look, you started this by telling me my Q6600 is a bottleneck when clearly with my own eyes and comparing against 2500k benchmarks with the same GPU I can see that it isn't - I'm happy with my choice and you are happy with yours and yes I am looking forward to getting a whole new PC and going 580 SLI some time in the next year, but for right now my poor little Q6600 is doing just fine and forces my 580 to run at 97-100% constantly so I really don't see how anyone can say it's a bottleneck

the only point I was trying to make is that - Q6600 is not a bottleneck with a high end (non SLI) graphics card right now in BF3
 
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So is an OC'ed q6600 a bottleneck or not? :P

Getting 30-40fps with my rig (in sig) on the big multiplayer maps with dips down to 20 at times - All on High, HBAO off, AA off.

Is that about right for my setup?

Would I see an improvement in fps if I tried to push my Q6600 up to 3.4ghz+?
 
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