Battlefield 3 thread - Server details in opening post -

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This shooting at a 90' angle while suppressed is still annoying me. ****es me of that I can still line my target up with the money shot eyes and yet my bullets don't fire straight...

start using Squad COVR.

works really well and you can still take out targets when being supressed.
 
Well that was interesting, was just in a german server for the last 5 mins, got put on the winning team for once, noticed a server message saying "ticket difference too large, scrambling teams next map". The difference was in the region of 300 tickets or so, suprised more servers dont run this mod.
 
Well that was interesting, was just in a german server for the last 5 mins, got put on the winning team for once, noticed a server message saying "ticket difference too large, scrambling teams next map". The difference was in the region of 300 tickets or so, suprised more servers dont run this mod.

The server the majority of us here play on as per first post (247) has that mod.

http://battlelog.battlefield.com/bf...93fa5faab354/Conquest-24-7-All-Maps-Vote-247/
 
Suppression is working as intended and I think it's fine as it is.

Stop expecting to kill someone who got the drop on you or when being actively suppressed.

No, if I can aim my crosshairs while being suppressed then my bullets should land on them. Not my problem if people can't aim in front of me, hence leading me to be suppressed. The blurriness is fine by all means, but the trajectory of the bullets is ridiculous.
 
That's how smart some Battlefield players are.

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Hmm, thought I had that one but seems I didn't. Will give it ago, thanks.

Ideally the best load out for a squad is:

Squad ammo
Squad sprint
Squad COVR

Then possibly squad suppress or squad expl depending upon whether you have engineers or support in your squad
 
Ideally the best load out for a squad is:

Squad ammo
Squad sprint
Squad COVR

Then possibly squad suppress or squad expl depending upon whether you have engineers or support in your squad

It's all about

Flak
Suppress
Sprint
Covr

Only campers need ammo. Flak is a must with everyone using M320s.
 
Ideally the best load out for a squad is:

Squad ammo
Squad sprint
Squad COVR

Then possibly squad suppress or squad expl depending upon whether you have engineers or support in your squad

Yeah, I've always had the suppression one on thinking it was the cover one. Lol.
 
Those do look like symbols for mines.

Anyone finding that aiming seems a bit jittery since the patch? Not just when suppressed, noticed this with a variety of weapons. Im still using the same mouse settings as always.
 
Anyone finding that aiming seems a bit jittery since the patch? Not just when suppressed, noticed this with a variety of weapons. Im still using the same mouse settings as always.

I have noticed a slight jitter when aiming, I just put it down to low FPS though.
 
I have noticed a slight jitter when aiming, I just put it down to low FPS though.
Im running with a frame limiter set to 59 fps, doesnt dip below that much on the settings im using. With the limiter off, i can maintain a constant 75-80 fps. Though it still feels a bit shaky, particularly when attempting medium/long range shots with various weapons.
 
It's all about

Flak
Suppress
Sprint
Covr

Only campers need ammo. Flak is a must with everyone using M320s.

yeah i can't stand it when squad members choose ammo. total waste of a perk. that and duplicate perks.

also people overlook suppression and cover cos it's not so easy to see the effects of them. but since the new patch i have been doing a lot better than pre patch. and my most used perks before and after the patch have been suppression and cover.
i find it easier to kill at med distance and i think it's cos i suppress the enemy so they can't get away as easily as before
 
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