Borderlands

Anyone else been having post-patch problems?

I now get horizontal black lines related to dynamic shadows covering my screen. There were no problems before and I'm furious that Gearbox have screwed this for me.
 
Any news on the zombie downloadable content there meant to be releasing?

it's confirmed for all platforms, but for release dates and stuff i've no idea, the official forums are a mess and most of the DLC threads appear to get locked!

i've not played it since the patch, will try tonight (gonna back up my saves first i think!!) and see what's goin on.

edit: found something about release dates for PS3 and 360 - 24th Nov - the Zombie Island of Dr Ned, cost $10

http://gbxforums.gearboxsoftware.com/showthread.php?t=79940
 
So I hit level 50 on playthough 2 yesterday, money has become silly now. I bought a pistol from a vendor which took me from > $99999999 or what ever that actual figure is to $23000000 ish, hour and a half later and I was back up to maximum and beyond, it actually stopped spawning money on me tonight :D
 
oh yeah - just thought this might be worth mentioning, i have one spare copy of borderlands for sale in the members market - i only want what i paid for it (pre-sale, 4-pack) - £20

also does anyone else think there's TOO MUCH loot in this game? it's like i'm forever opening boxes!
 
also does anyone else think there's TOO MUCH loot in this game? it's like i'm forever opening boxes!
Yeah, but I don't think I'd mind as much if my guy auto picked up money, and maybe ammo "pulsed" or flashed that I can actually use, I spend far too much time running around trying to pick everything up :)
 
Anyone know of any performance tweaks for the game? It's really starting to grind my gears that my system (E8400, 4GB DDR2, HD4850) can't handle this game properly at only 1360x768 resolution. I lag constantly in places like New Haven, Teachers Landing, Rust Commons (Janyestown I think it's called?) and Headstone Mine sometimes dropping into the 10 - 20 FPS region.

I googled and someone mentioned adding -DX9 to the switches for the game but that seemingly does nothing (probably cause it's already a DX9 game).
 
Apparently Gearbox starting adding dx10 into the game, however they didn't finish, this is why people have been putting -dx9 into the Borderlands launch options. I did it about a week after buying the game and noticed a a little increase in performance, which i am not complaining about =)
 
Managed to finally get the game playing well whilst using Dynamic Shadows, basically just involved renaming the Borderlands.exe file to Bioshock.exe, and adding a -dx9 switch to the shortcut.

Also does anyone understand the -x% recoil reduction? (notice the minus). I have two pistols, one has minus 79% recoil reduction and the other has no stat affecting recoil reduction - yet they both appear to kick-back just as much as the other does?
 
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Managed to finally get the game playing well whilst using Dynamic Shadows, basically just involved renaming the Borderlands.exe file to Bioshock.exe, and adding a -dx9 switch to the shortcut.

Also does anyone understand the -x% recoil reduction? (notice the minus). I have two pistols, one has minus 79% recoil reduction and the other has no stat affecting recoil reduction - yet they both appear to kick-back just as much as the other does?

'-79% recoil reduction' or '+79% recoil reduction'?

Recoil is when your target reticle gets larger with each shot, decreasing the accuracy.

The faster the recoil reduction (+), the quicker the reticle reverts back to it's original size.
 
'-79% recoil reduction' or '+79% recoil reduction'?

Recoil is when your target reticle gets larger with each shot, decreasing the accuracy.

The faster the recoil reduction (+), the quicker the reticle reverts back to it's original size.

'-79% Recoil Reduction'

But it appears to kick back exactly the same as another pistol I have (they are both pistols) which doesn't have any Recoil Reduction modifier on it, which had me confused :)
 
Aha, okay cheers! I just presumed that all pistols would have the same amount of kick-back :) Which now thinking about it sounds a bit silly, but thanks for the clarification.
 
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