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Poll: BROWSE THE NVIDIA RTX 4000 SERIES AT OcUK !!

Are you buying 4000 series, if so which one?

  • YES: 4090 24GB

    Votes: 153 19.4%
  • YES: 4080 16GB

    Votes: 23 2.9%
  • YES: 4080 12GB

    Votes: 7 0.9%
  • NO: 3000 SERIES

    Votes: 55 7.0%
  • NO: SKIPPING THIS ROUND!

    Votes: 550 69.8%

  • Total voters
    788
I just want a better gaming experience i.e. in msfs with vr i struggle to get 30 fps, i think a 4090 will increase that to atleast 45 fps, that extra 15 fps can make a difference, it makes it playable.
Isn't MSFS mostly CPU limited and not GPU limited? Which is why NVIDIA advertised for it DLSS 3, as that bypasses the CPU limit - though it doesn't improve input latency, which for VR can still be very unpleasant even though FPS is higher - I'd likely get motion sick very quickly with that (it's why I don't play MSFS in VR).
 
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Just saw a picture with the 4090 being as big as an xbox series s. Is that actually accurate?
Dimensions are already available online, so you can compare. There's also lots of unboxing videos comparing the size to a toddler or someone's upper body and/or head etc. And yes, it's gigantic (especially AIB models). If it progresses like that, GPUs in the future might turn into not graphics cards but graphics modules, that will take half of the PC case's space...
 
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I just want a better gaming experience i.e. in msfs with vr i struggle to get 30 fps, i think a 4090 will increase that to atleast 45 fps, that extra 15 fps can make a difference, it makes it playable.
What's your current hardware? As already mentioned, MSFS can be CPU limited depending on the CPU/GPU balance - particularly in VR - and thowing more graphics power at it may not give the performance increase you expect. I'm upgrading from a 3080 (with 12900K) and will be surprised if I get more than +25% in VR MSFS.

Also, ignore the Nvidia MSFS claims about DLSS3 benefitting CPU-limited games. It doesn't work in VR, at least not yet.
 
Or turn a couple settings down?
No chance :D i like my eye candy!
Isn't MSFS mostly CPU limited and not GPU limited? Which is why NVIDIA advertised for it DLSS 3, as that bypasses the CPU limit - though it doesn't improve input latency, which for VR can still be very unpleasant even though FPS is higher - I'd likely get motion sick very quickly with that (it's why I don't play MSFS in VR).
It's cpu limited at 1080p but at 4k and beyond (so typical VR resolutions) it's very much gpu limited. Afaik DLSS 3 doesn't work in vr (yet). the DLSS it does have (v.2?) idc for it much because i think it makes it less sharp.
 
No chance :D i like my eye candy!

It's cpu limited at 1080p but at 4k and beyond (so typical VR resolutions) it's very much gpu limited. Afaik DLSS 3 doesn't work in vr (yet). the DLSS it does have (v.2?) idc for it much because i think it makes it less sharp.
I bet you if somebody turned it down without you knowing, you wouldn't notice. But you would notice the smoother gameplay.
Eye candy is nice, but its such diminishing returns. And once your actually playing the game, not stopping to oohhh and ahh, you barely notice. You do notice hiccups or low framerate far more often.
£2k+ just to avoid turning a setting or 2 down is mad to me.
 
What's your current hardware? As already mentioned, MSFS can be CPU limited depending on the CPU/GPU balance - particularly in VR - and thowing more graphics power at it may not give the performance increase you expect. I'm upgrading from a 3080 (with 12900K) and will be surprised if I get more than +25% in VR MSFS.

Also, ignore the Nvidia MSFS claims about DLSS3 benefitting CPU-limited games. It doesn't work in VR, at least not yet.
i have an old i7 7700K and a 3080ti, 32GB ram. i know the cpu is old but i honestly believe i am gpu limited. in vr the resolutions are very high and this loads the gpu far more than cpu. i attach this image for reference, it's from a 4k cpu benchmarking vid and shows only a 10% fps difference between i7 7700K and i9 12900K at 4k Cyberpunk for example.

UShL2Y8.jpg
 
I bet you if somebody turned it down without you knowing, you wouldn't notice. But you would notice the smoother gameplay.
Eye candy is nice, but its such diminishing returns. And once your actually playing the game, not stopping to oohhh and ahh, you barely notice. You do notice hiccups or low framerate far more often.
£2k+ just to avoid turning a setting or 2 down is mad to me.
well, i am officially mad :D so maybe you're right :D
seriously, i do get what you're saying. but it would take a load of setting changes to gain 50% fps in msfs, it wouldn't look anywhere near as good.
 
i have an old i7 7700K and a 3080ti, 32GB ram. i know the cpu is old but i honestly believe i am gpu limited. in vr the resolutions are very high and this loads the gpu far more than cpu. i attach this image for reference, it's from a 4k cpu benchmarking vid and shows only a 10% fps difference between i7 7700K and i9 12900K at 4k Cyberpunk for example.

UShL2Y8.jpg
Yes, in many standard games in 4k you will be GPU limited and CPU needs to be just fast enough to feed GPU with data (usually mid-range is enough for that). However! There are certain games (like MSFS) that are a huge CPU-hogs and throwing faster GPUs at them do not improve things as much as one would hope for. Also, every game has places that are GPU-bound and places that are CPU-bound, which is why it's good to have both balanced and not one much faster than the other.
 
well, i am officially mad :D so maybe you're right :D
seriously, i do get what you're saying. but it would take a load of setting changes to gain 50% fps in msfs, it wouldn't look anywhere near as good.
In the end it's your wallet and your choice, but the point is, might be good to wait for reviews first to confirm this will actually give you what you desire, before you throw ton of monies at it and then have buyers' remorse (though 14 days to return also helps).
 
In the end it's your wallet and your choice, but the point is, might be good to wait for reviews first to confirm this will actually give you what you desire, before you throw ton of monies at it and then have buyers' remorse (though 14 days to return also helps).
afaik there are reviews coming out on the 11th oct, so there's that. but yeah it would be most sensible to wait for user feedback, but like you say there is the 14 day return window.
 
well, i am officially mad :D so maybe you're right :D
seriously, i do get what you're saying. but it would take a load of setting changes to gain 50% fps in msfs, it wouldn't look anywhere near as good.
Oh I hear ya on the fiddling with settings. Especially with the sheer amount in modern games.
Its why I just let Geforce Experience handle it. Sometimes ill adjust a thing or two after, but usually it gets it right. Good performance, and looks great.
 
The website updates typically every 60s so if 100 people are all ordering the same card within that 60s window and we say only have 50pc then of course half the customers won't get a card even though it showed in stock. I think this is an issue on website as they simply don't update in realtime and even when they do if the customer load is so high it is causing slow downs then of course the website is also slower in updating.

As these cards are near as dammit £2000 were not expecting total chaos this time round and we expect at most to sell 1000 cards on day one, whereas I think on the 3080 10G we had pre-sold like 14,000 cards in first 24hrs as NVIDIA literally shocked the market with both performance and price.

This time round performance is insane, but price is also very high, it totally depends where you sit, the kind of customer buying a 3090 or 3090Ti at launch will of course feel the 4090 is an absolute bargain due to how much quicker it is for relatively not a lot more but I doubt miners will be attempting to buy and I doubt scalpers will want to risk it as well, supply is also pretty decent for this first wave of stock, we have no idea on second waves yet however so we shall see.

My advice is be on the website from around 13:50 and be ready to buy we will do everything we can to ensure website handles the load and we get orders out, but I have no crystal ball how the day will actually go is an unknown.

Cards in stock will show 10+
Cards not in stock will remain as pre-order.

I shall post up which brands to focus on buying for forum members in the morning next Wednesday a few hours before launch to give forum members the heads up on which cards to be buying.

it is fair to say any SKU listed at MSRP anywhere will be a major issue regarding wait times, they are typically just a handful of units and of course 100's of people will attempt to buy them, scalpers will also target MSRP SKU's as well, so my advice if you want MSRP buy an FE, if you want an OC card then order one as supply on OC models from AIB's will be vastly superior to MSRP models.

Thanks for the reply and info, much appreciated :)
 
i have an old i7 7700K and a 3080ti, 32GB ram. i know the cpu is old but i honestly believe i am gpu limited. in vr the resolutions are very high and this loads the gpu far more than cpu. i attach this image for reference, it's from a 4k cpu benchmarking vid and shows only a 10% fps difference between i7 7700K and i9 12900K at 4k Cyberpunk for example.

It's not specifically the high resolution which makes VR very demanding on hardware. The entire scene has to be 'created' (before any pixels are actually rendered) independently for each eye, a process which is very dependent on the CPU. I reckon that 7700k would seriously limit the benefits of the GPU upgrade.
 
As these cards are near as dammit £2000 were not expecting total chaos this time round and we expect at most to sell 1000 cards on day one, whereas I think on the 3080 10G we had pre-sold like 14,000 cards in first 24hrs as NVIDIA literally shocked the market with both performance and price.
Will you have (in stock) that many cards to sell on launch day?
 
It's not specifically the high resolution which makes VR very demanding on hardware. The entire scene has to be 'created' (before any pixels are actually rendered) independently for each eye, a process which is very dependent on the CPU. I reckon that 7700k would seriously limit the benefits of the GPU upgrade.
yes yours is a better technical explanation of what happens. some vr headsets like the pimax 8KX renders about 4k per eye. i agree my cpu may limit the benefits of a gpu upgrade. atm i'm going to try a 4090 in my current system and see how it goes but i am also seriously considering a cpu/mobo upgrade too, it's all priced up etc.
 
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