Building Oblivion

All seems to be working nicely now with Oblivion XP, although it still tends to chug a bit occasionally even on a 3.2 Quad and 5870 2gb :o
 
Strange, seems the broken mod is the HUD thing...

Other than that I've got an annoying box just above my health bar that doesn't seem to go away like it normally did. Problem is I've no idea how to sort it out ><
 
Hmm seems somethings messed up.

My inventory things seem to think Oblivion XP is still running as its got current XP/required XP on it still and no progress bars for skills. Not to mention my magicka and health now aren't regenerating at all...
 
I forgot how badly this game runs :( Uninstalled all the visual upgrade mods and it still slows to a crawl in combat.

It shouldn't run so badly unless you have a very old computer, what's your spec? (I had it playable with a lot of visual mods on a dual core laptop with a 3-4 year old mobile gfx card)
 
What other mods did you have installed when you used nGCD?

Its just refusing to work properly. Even if i change the ini to tell it not to govern health/mana/regen, the values stay the same and it won't regenerate mana. Only way it works is by turning the mod off.
 
Can't remember. I think I'd really need to do a clean install to get it all working tbh and I just can't be arsed. The HUD mod causes freezes which means I can't show the extra HUD stuff that Deadly Reflexes uses and there seem to be some problems with that too as sometimes after blocking it refuses to let me attack until I block again. Not to mention the bash/dodge keys don't seem to be working but I should hopefully be able to fix that in the config.
Oblivion XP is still effecting the UI even though its not active which could be causing problems too. Its odd because its an OMOD and surely the point of them is to remove it when deactivated ><

*sigh* getting more and more tempted these days to stick stuff onto an external HD, format and reinstall windows. Theres just so much to reinstall and put back on if I do that that I'm not sure I can be bothered.
 
It shouldn't run so badly unless you have a very old computer, what's your spec? (I had it playable with a lot of visual mods on a dual core laptop with a 3-4 year old mobile gfx card)

:S

Q9550 running between 2.8 and 3.2, 8gb RAM, 5870 with 2GB onboard.

Pretty much the only thing I can't run maxed out is Metro 2033, but Oblivion stutters to the unplayable levels.
 
:S

Q9550 running between 2.8 and 3.2, 8gb RAM, 5870 with 2GB onboard.

Pretty much the only thing I can't run maxed out is Metro 2033, but Oblivion stutters to the unplayable levels.

Well there's something else wrong then as it's pretty playable with a c2d 2.0, 8600GT 256 and a 5400rpm hard disk if you don't go too heavily on mods. It drops to 20fps on my desktop which aint that much faster than yours with graphics mods up the wazoo.
 
Well there's something else wrong then as it's pretty playable with a c2d 2.0, 8600GT 256 and a 5400rpm hard disk if you don't go too heavily on mods. It drops to 20fps on my desktop which aint that much faster than yours with graphics mods up the wazoo.

I'll have a tinker with my drivers later and see if there's any optimisation guides knocking around.
 
Heh. Cleaned drivers, installed fresh ones, solved previous (Highly minor) visual errors.

Causes Oblivion to crash on startup -.-
 
So after playing around with BAIN for a while i've come to the conclusion that neither install method is better than the other, Bash is a lot quicker and on the surface appears more powerful but is let down by some things that just dont quite work how they are supposed to. Some complex mods are OMODs and some are BAINs and it's not really viable to maintain a stable Oblivion mixing and matching them. Le Sigh. So i've gone back to OBMM for package management (but did pick up some good habits on the way, and now understand Bash patches a lot better).

So yet another fresh install (tm)



This is what i've got so far, all the graphical stuff really. It's stable, been fast travelling to try and break the game. Everywhere except the bloody docks runs a steady capped (by OSR) 30fps. Full RAEVWD installed.

Time to install Better Cities and break stability again I guess :)

Screenshots as I go here:

http://steamcommunity.com/id/sldsmkd/screenshots/
 
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Sweet. I can't believe the mod community is still going tbh, especially with Skyrim around the corner.

The alt. start by ship is excellent, I really liked the inventory loadouts. I went for a well-off warrior specialising in special operations, and got given dark combat robes, fine iron bow and dagger and some poison :P It even started me 50 paces away from the thieves guild meeting place which is awesome.

So glad someone mentioned Oblivion XP in the other thread as well, makes the game far more fun IMO, especially as i'm none too great at RPG; the original system was awful.
 
So after playing around with BAIN for a while i've come to the conclusion that neither install method is better than the other, Bash is a lot quicker and on the surface appears more powerful but is let down by some things that just dont quite work how they are supposed to. Some complex mods are OMODs and some are BAINs and it's not really viable to maintain a stable Oblivion mixing and matching them. Le Sigh. So i've gone back to OBMM for package management (but did pick up some good habits on the way, and now understand Bash patches a lot better).

So yet another fresh install (tm)



This is what i've got so far, all the graphical stuff really. It's stable, been fast travelling to try and break the game. Everywhere except the bloody docks runs a steady capped (by OSR) 30fps. Full RAEVWD installed.

Time to install Better Cities and break stability again I guess :)

Screenshots as I go here:

http://steamcommunity.com/id/sldsmkd/screenshots/

Are all your in game settings maxed out?
 
Sweet. I can't believe the mod community is still going tbh, especially with Skyrim around the corner.

The alt. start by ship is excellent, I really liked the inventory loadouts. I went for a well-off warrior specialising in special operations, and got given dark combat robes, fine iron bow and dagger and some poison :P It even started me 50 paces away from the thieves guild meeting place which is awesome.

So glad someone mentioned Oblivion XP in the other thread as well, makes the game far more fun IMO, especially as i'm none too great at RPG; the original system was awful.

Lol, the modding community for Morrowind is still going afaik. It'll take a hit and slow down once Skyrim is out but it'll never vanish.

I really should look at that alt-start mod, sounds good.
 
Are all your in game settings maxed out?

Yes, will see how it's going once all the graphics stuff is done and i've hooked up the shaders - then take grass distances & such beyond normal distances and do some more ini tweaking. Going too run a lot of these mods through PyFFI this weekend also, optimise the meshes which should help framerates.
 
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