*******C.A.R.S - Community Assisted Race Sim*********

i want the game to work so much really do.

shocker is that they cant get the handling right after 3 years ! few months left till release if they cant do it in 3years plus not much hope for fixing it is there?

im just being honest. if that offends people so be it. the handling is broke. always has been. everything else is stunning.

now is the time to get the handlong focused on and make the game that it should be.
 
I was really enjoying this. I then got AC during the steam sale and have no urge to play PCars at all. Debating whether to get my €25 back or stick it out and hope I get a share of the profits.
 
i want the game to work so much really do.

shocker is that they cant get the handling right after 3 years ! few months left till release if they cant do it in 3years plus not much hope for fixing it is there?

im just being honest. if that offends people so be it. the handling is broke. always has been. everything else is stunning.

now is the time to get the handlong focused on and make the game that it should be.

I'm guessing the handling is pretty good as there is a following and people enjoy it.

I'm like yourself though and I'm not a fan of the handling (not tried it in a while) it all just feels to loose and unresponsive for my taste. What you should do is go look for another game rather than moaning and expecting the game to be bent around your expectations though. Or accept it for what it is and enjoy your time with it.

Lots of people seems to be enjoying the game so of course the handling is going to remain somewhat similar, there is bound to be a few tweaks before launch but there isn't going to be a drastic overhaul that you are looking for.

I haven't actually played this is a good while but I'll have to give it another bash as it keeps downloading updates on Steam!
 
i want the game to work so much really do.

shocker is that they cant get the handling right after 3 years ! few months left till release if they cant do it in 3years plus not much hope for fixing it is there?

im just being honest. if that offends people so be it. the handling is broke. always has been. everything else is stunning.

now is the time to get the handlong focused on and make the game that it should be.

No, the "Shocker" (which is sarcasm, by the way) is that you haven't stayed away like you said you would. Also, don't pretend you are the first to note that the handling is crap. Neither points are surprising to anyone.
 
If the handling is not great compared to other games then treat it as an arcade racer or (simcade which seems to be the latest phrase used in simracing forums) and then all of a sudden the game is very appealing.

@flinco - Stick at it.
 
No, the "Shocker" (which is sarcasm, by the way) is that you haven't stayed away like you said you would. Also, don't pretend you are the first to note that the handling is crap. Neither points are surprising to anyone.

people post that updates are great. so i havent played it for about 4 months . i posted about me playing it since that time.if people say its better then hey lets try it see if it is or if its not then post opinion based on playing it.

i would be suprised that 4 months on its exactly the same handling wise.terrible.


some will love it some wont. also i was one of the first in here pointing out how bad the handling was and how many loyal followers here just stuck their head in the sand and said nothing was wrong :rolleyes:

only when people like the stig aka ben collins said the same then people started oh maybe the handling isnt great :p


the main thing with making a car game is the handling. that should have been first priority to get it right.if that isnt right whats the point in having a great looking game you cant even play?
 
well reinstalled this yesterday . fancied some racing got the wheel set up :cool:

havent played the game for 3 or 4 months maybe so launched game intro and a lot of work has been done to the gui graphics menus. that is obvious.

looks great possibly better than before sounds of cars great picks my first car Sierra cossie rs 500. went on belgium.

well after a few laps with it one thing was very obvious. these guys just cant do handling ! what cant they get ?

next tried f1 car exactly same braking no better than previous same as handling psyics.

this game is destined to one of the most anticipated car game releases for ages yet it cant get basics of the whole idea of the game right ! HANDLING !

tracks are great , graphics are awesome, sounds is ace, handling on par with some of worst cheap ass games youll ever play :(

i played this game for about 3yrs the handling has since launch got worse ever since the early builds which actually had better handling :confused::D

this game should have done all that it had and kept with the original handling then it would have been right up there with the best games out instead its going to be yeah it looks good but bad to play.

they could change the handling but they could have changed it in the last 3 years they said they would. so i hold no hope for this being sorted by the launch in november. such a shame.

The Formula A got basic DRS physics recently (you have to manually turn DRS off) and some experimental tyres that were really meant for the Formula B (just to give us something driveable), but the fundamental physics of the FA have not changed for many months.

To use the FB derived tyres, you need to adjust the default setup, I find x/x+2 wings reasonably good.

I cannot remember when the Sierra last got a physics update.

So in conclusion, cars with little physics updates still don't feel better than last time shocker! ;)
 
It is right, it just isn't for your taste or setup. Same goes for me, I haven't been a fan mainly due to the lackluster feeling brakes. I think my main issue is in setup, I'm not sure if the tires are fully heated in time trail etc and I only end up doing 3-4 poor laps so if they aren't I probably never get them up to temperature. On top of that I always run the stock setup which is probably pretty bad for most cars!

But yet actual racers are using it a simulator to practice for races and I would have thought they would use rFactor, Iracing or AC if they were so much better.


So pCARS is doing a pretty good job at emulating the real world it seems. For me though that is just awfully un-fun having to create setups or spending time messing with controller inputs to get them right. Hmmm, I wonder if someone has just made a decent G27 preset for controls and car setup!
 
I thought I would give it a run as it's been a few months, I thought I would be posting things like the physics aren't that bad and I'm lucky as I gane drive rF2 and AC and pCars without any problems, that was what I was saying last year.
However after a few laps I had to give up with pCars, I don't know how they've managed it but it sucks.
They killed FFB just before the end of last year, it feels flat and sterile now.
The physics are hard to test as you never know what is the most up to date car and track.

The AI still weave left and right all down the straight and end up upside down to often.

About the only thing going for it is the amount of tracks and cars and the graphics are quite good.

I can't see there will be that much improvement from now until release, I guess for me they've gone down a path that isn't to my taste.
 
I guess my biggest issue here is the negativity...

1) I don't like it so it's rubbish and always will be...

Question: So you don't like it, can't please all the people all the time. But wait a minute, for the first time EVER you have the opportunity to help to develop a game and have your say, so what do you do. Bitch and moan you don't like it it's not as good as [insert favourite sim/racing game here] on this forum...so how many times have you expressed your opinions and provided information to help the devs improve the game?

My guess is zero.

2) How much real life racing experience do any of the "it's not to my taste" posters on here have? My guess, very little or you consider all of the other racing sims/games you have played to be the dog's...

In short, SMS gave SIM racers the opportunity of a lifetime to get involved, help to shape a game that the community said they wanted, and gave them an opportunity to make money off the back of it for their trouble, and all people can do is bitch about it on other websites with very little effort or contribution...great work guys. Enjoy reaping the returns of other people's hard work.

Anybody remember the movie Field of Dreams, this was the SIM racing community's chance to build that Sim Racing Field of Dreams...I have faith in SMS and I believe they can still make it, clearly I'm in a minority.

This is not an attack on individuals in this thread or their views, everyone is entitled to their opinion, this is largely an expression of disappointment at the lack of support I suspect that the posters here have given to the project. "You" had your chance and "they" blew it, in your eyes. In my eyes there is still hope despite your lack of support. 4 months to release, and having spent some time on the forum the work rate of SMS is incredible.

For anybody with an open mind please don't listen to these guys, wait until it's released and read unbiased reviews of the finished game and then decide whether or not you want to buy it. This trash talk is simply opinion dressed up as fact.

Nobody ever saw a game in this stage of development in the history of gaming but it is judged everywhere as if it is a finished game, presumably with zero knowledge of game development to support those views. Way to go guys, try to kill the one game that could break the stranglehold that the publishers have on the gaming industry and reward gamers who put time and effort into the games they want to play....way to go.
 
I thought I would give it a run as it's been a few months, I thought I would be posting things like the physics aren't that bad and I'm lucky as I gane drive rF2 and AC and pCars without any problems, that was what I was saying last year.
However after a few laps I had to give up with pCars, I don't know how they've managed it but it sucks. Says it all really. In fact there is no need to comment any further but as I'm waiting for my bacon sandwich I may as well kill some time

They killed FFB just before the end of last year, it feels flat and sterile now. What wheel are you using? Are you using the correct profile/settings for it and not "what works in all my other games"? Have you created a FFB folder and placed the FFB tweaker file in there?

The physics are hard to test as you never know what is the most up to date car and track. So your able to test pcars which I presume means you also have access to the forums. If you have access to the forums then the only reason you never know is because you couldn't be bothered to look or worse, ask.

The AI still weave left and right all down the straight and end up upside down to often. Agreed in some cases though again this can be quite car/track dependant, (do you honestly think it will be released like this?)

About the only thing going for it is the amount of tracks and cars and the graphics are quite good. Graphics are quite good, just too funny

I can't see there will be that much improvement from now until release, I guess for me they've gone down a path that isn't to my taste. There are massive jumps week to week, if not daily in some cases, though it can be quite track/car/tyre dependant admittedly
Just you of curiosity, what car/tyre/track/weather combo did you use for the "few laps" which told you everything you needed to know about pCARS? And to the point that you are so sure you decided let everybody know just how terrible it is and that it won't improve much before release, not forgetting to throw in "I guess for me they've gone down a path that isn't to my taste". so you sound so much more objective/reasonable. ;)
Actually scratch that I'm not curious at all ... bacon sandwich has arrived... brown sauce or red... brown me thinks :)
 
I guess my biggest issue here is the negativity...


Nobody ever saw a game in this stage of development in the history of gaming but it is judged everywhere as if it is a finished game, presumably with zero knowledge of game development to support those views. Way to go guys, try to kill the one game that could break the stranglehold that the publishers have on the gaming industry and reward gamers who put time and effort into the games they want to play....way to go.

i test numerous games every day :p (funny thing is i put my honest review on steam admin project cars got it locked :rolleyes: even funnier thing was i got invited to another car game alpha through my review :D)

i stand by what i said its a pretty game that handles like wet butter.

wait till its released if you want then watch reviews .if you think they fixing handling in 4 months you are very optimistic.
 
i stand by what i said its a pretty game that handles like wet butter.

wait till its released if you want then watch reviews .if you think they fixing handling in 4 months you are very optimistic.

I don't understand the wet butter analogy, because the game has grip, but it made me laugh so thanks.

Yes I am optimistic, I've also seen the rate of development the great team there are capable of.

Enjoy the other game, let's hope you offer them some useful feedback. The more good racing games there are the better for everyone.
 
Just you of curiosity, what car/tyre/track/weather combo did you use for the "few laps" which told you everything you needed to know about pCARS? And to the point that you are so sure you decided let everybody know just how terrible it is and that it won't improve much before release, not forgetting to throw in "I guess for me they've gone down a path that isn't to my taste". so you sound so much more objective/reasonable. ;)
Actually scratch that I'm not curious at all ... bacon sandwich has arrived... brown sauce or red... brown me thinks :)

I've done thousands of laps but not many lately, how many do I need to do before FFB starts to work and deliver some feeling?

How the hell do we know what car and track to test, it would have been better if one or two cars and tracks were always given the latest updates so you could make true comparisons but flitting from one track,car and tyre every day isn't helping.

Reading through the daily updates has revealed almost no changes to FFB for months. I don't like strong forces but now unless you have it maxed out there is no road feel.

I've played with tweaker but that's all it does is tweak it's not a cure all.

You have to be real careful posting on their forums as they tend to only want to hear good news or you get booted.

I've had my moneys worth out of the game and really was enjoying it until they changed the way FFB works.
I can't test it if I can't feel it other than drive around and say it looks pretty.

I'm not saying it isn't drivable it's just not for me in it's current state.
 
Will the final game have 'non circuit' tracks like city tracks and tracks that go through the country side etc?

I'm not a fan of circuit tracks, I find they're all a bit boring.
 
There are two or three non circuit tracks in the game now if you have one of the higher tool packs.

One is an Azure coast track, I think the other two are a California Coast road and there's a Scottish Highlands type road. Plus there's the Nordshleife and a couple of other very long tracks, like classic Spa.
 
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