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willhub said:Soft shadows never used to give me a performance hit.
Gerard said:Thats some fps drop just for a measly 2xfsaa.![]()
willhub said:RavenUK, can you do the stalker benchmark in XP with fraps, starting from the start just outside that basement were you talk to the funny eyes guy, then walk up to the fire and the man who gives you a gun, walk into the basement thing near him, then back to the one were you start the game?
And can you try F.E.A.R at 1280x1024?
If you dont have stalker, can someone else try?
willhub said:RavenUK, can you do the stalker benchmark in XP with fraps, starting from the start just outside that basement were you talk to the funny eyes guy, then walk up to the fire and the man who gives you a gun, walk into the basement thing near him, then back to the one were you start the game?
And can you try F.E.A.R at 1280x1024?
If you dont have stalker, can someone else try?
Vogon said:There is a downloadable benchmark to put into stalker, I have posted my results in the hd2900 benchmarks thread.
RavenUK said:
One of the most highly anticipated titles of 2005 was Monolith's paranormal thriller F.E.A.R. Taking a look at the game's minimum system requirements, we see that you will need at least a 1.7GHz Pentium 4 with 512MB of system memory and a 64MB graphics card in the Radeon 9000 or GeForce4 Ti-classes or better, to adequately run the game. Using the full retail release of the game patched to v1.07, we put the graphics cards in this article through their paces to see how they fared with a popular title. Here, all graphics settings within the game were set to their maximum values, but with soft shadows disabled (Soft shadows and anti-aliasing do not work together currently). Benchmark runs were then completed at resolutions of 1,280x960 and 1,600x1,200, with anti-aliasing and anisotropic filtering enabled.