what do you think? I’ve just uploaded the latest one where I have tried to fix my rail network.
Oh and I tried to make an island prison also! Ha
I may up to 32gb then. Stays under 16 for me but uses 90%. And uses 99% of GPU vram (8gb)
Very interesting looking good. I have not played this game for quite a while. One or two quick and dirty / random points.....(understanding that I have most of the DLC)
Your elec budget, and water, is set too low. You know that as it is reduced at night due to your overall profits being low. But power and water / sewage issues occur.
Lifted those back up to normal levels and then to offset that introduced local district policies, as tax at 12%....
At each industrial zone instigate "Industrial Space Planning" that doubles your industrial output. Double exports and then more profits, flip side is more trucks on the road. BUT the industry needs to get to level 3 to be the most profitable.
High Commercial districts only get the "Big Business Benefactor" policy. Again those buildings need their levels lifted.
Similar could be applied to other types of created districts.
Public transport always runs at a loss. But I have never built that many tunnels as you have done. Look at the costs for your roads, nearly 92k. Having tunnels costs real money to upkeep.
You don't have any toll roads
You have no Farming, Ore, Oil or Forestry businesses exporting, other exports possible.
Only 3% unemployed. Try and raise that to double figures, no penalty for having unemployed but they act as a buffer for a death wave. As 29% of the people living with you are seniors that could happen and have a very real effect. You had 1080 deaths and 934 births, try and get your numbers up of people moving in.
Tourism isn't really being used and if it was then vanilla means very little profits. I helped that with a mod called "profitable tourism" that made having tourists a real value to the economy, but not in a cheaty way.
I used another mod called "Lifecycle Rebalance Revisited" this ensures people move in at different ages and skills and also die at different times etc. Really useful.
Only apply city wide policies that are needed for the full city. Apply more local district policies, like the ones noted, that can make you money or, for example, keep certain vehicles out of a residential district that are bordering an industrial or commercial one.
Your overall city looks very nice, like the balanced use of public transport as well as private cars. You could encourage more cycle use, with policies and specific cycle lanes etc. That frees up roads, also Cims will walk if the paths and overpass type paths are built, rather than crossings.
Didn't spend too long having a look, just a few minutes. As noted not played for quite a while.
Well done.
Your 16GB on the number of assets used should be fine. I used 2900+ assets and the 32GB was useful.