Have you managed to find enough buildings and houses for the theme of the map you are making as that can be a trawl..?
Basically no, but that is because I haven't really explored this yet. I got the district theme manager mod, so in theory once I set all the building types up, I make a district, change the theme and all the zoned buildings should just change.
It's just the setting up... as you say, will need to trawl through the workshop, then set everything up per theme in the manager, which will be time consuming added to that the UI isnt particularly user friendly.
I am putting it off, I want to get to the point where my main citry area is finished, at least barring some fine detailing, tweaking etc, which is going to be some time away, probably months.
Some of the Unique Buildings and Monuments in this game are more suited to a futuristic Anno game imo.
Yeah I agree. I am not using most of them, the tax office made a good country club building though! With the vanilla zoned buildings, most of the high density dont actually look too bad in the main city area, pretty much all of the vanilla residential and office buildings are ok, the vast majority of commercial also, I dont like the vanilla industry at all though. Much of this I have been using RICO to plop down instead, warehouses etc, also done that in places with residential, try to keep the some type of houses in the same few blocks, for the low density stuff.
But yea... I know I have posted some screenshots but puposely missing most of the main part out which is about 50% just gaps at the moment. Also to your ealier question, I plan just a main city, with some micro villages, more like isolated settlements, dotted around, which might be a gas station, couple of houses, something like that, maybe some spaced out rural houses, and of course all the oil derricks which will be scattered thinly around the desert, a bit like you see in Texas (image below).
On top of that, I do want to make some kind of airport, although I have not decided whether to go more of a rural kinda dirt strip for light aircraft or a more commerical functioning airport
I might also potentially make a secondary town, near the bay area, but that is very much after everything else so we'll see.