Soldato
Yeah, tourism/ideology maybe.
Achievements not working for actually winning a game
Just rushed an AI in a dual on a harder difficulty than i have been playing and got no damn achievements for it haha
Yeah, tourism/ideology maybe.
Damn, how does that work then exactly? What is the criteria?
Not 100% but foreign tourism can overpower your culture (culture is defense against tourism I think) and especially if you choose an ideology, if another civ chooses differently and has strong tourism influence over you, it will cause your population to become dissatisfied and eventually they will leave your empire if you don't switch ideologies.
I think that's the basics at least.
Playing on a small map, everybody is my best friend except Ghengis. Everybody hates him and has denounced and warred with him at least once. So I orchestrate a mass assault and 3 other Civs agree to take him down with me. By the time we've (I've) won everybody has gone from all green reasons to loving me to everyone denouncing and 1 guy declaring war on me. WHY???
Tourism from other people is the core reason over their influence over you. You can, as VaderDSL said, pump out culture to help combat it but unless you are pushing out tourism too then you'll eventually succumb to another leaders ideology. There's nothing wrong with that, it'll give you two huge diplomacy boosts if you switch as you'll get the same ideology boost and a "welcome to <your new ideology>!" boost.
If you are die hard adamant not to switch your ideology to theirs, then just stay in positive happiness figures. Also try not to create trade routes too them, have the same religion or your borders open to them as it'll just make it worse for you. Keeping yours will get harder and harder though as the more tourism pressure they exert on you, the larger the bonus unhappiness will be and if you fall into unhappy figures you're in risk of hitting a revolutionary wave and shortly after a city will flip. The pressure builds from the moment you meet the leader also, so you can't just pop out an Eiffel Tower and a bunch of Great Works and be okay as it takes time to gain influence.
To be honest, if I pick Order and someone else later picks Autocracy and my people then decide they want Autocracy, I'll just switch over. You'll lose an ideology pick in the process for switching and 2 turns of being unable to generate any science or build anything, but it's worth it just to avoid the headache.
Extremely insightful. Thank you.
One question, how do you change ideologies in this game? (I thought once you selected an ideology thats it?).
Also what happens to the selections in that idelogy tree, are they lost?
For some reason, other civs really hate it when you take someone's capital city, so if you did that then that would be why.
I watch a lot of let's play of Civ 5, and one of my fav commentators, Marbozir, posted a brilliant explanation on tourism/culture in BNW.
I didn't fully understand before, but now I do. Before I thought that you only had to focus on your own culture to defend against tourism, but now I understand why I have to focus on tourism as well for culture defense.
Yeah the warmonger thing is way too OTT. Everybody seems to cry about it on some level as soon as a war breaks out.
Also, didn't know you could sell cities to other civs? How do you do that?