Soldato
GPT = Gold per turn
I have to train a warrior first I've found now, and have 2 units to take out one barb camp. So I'm no longer opening with Monument first as I need a Warrior > Shrine > Granary > Settler spam.
Scouts are useless, I turn ruins off and have 2 warriors right from the start to deal with barb camps, and after a while each those warriors are promoted to Medics and get two archers / composite bowmen each, so I have 2 x 1 warrior + 2 archer barb hunting / city defense groups.
When is the ideal time to start expanding?
Anyone else having issues with strange advisor pop ups in Gods & Kings? A couple of times I've had an advisor popup to tell me my population was 'livid' when my happiness was green.
Yes I got this too - only heard/saw it once though.
Yeah I think there's quite few AI issues with the game at the moment, I would expect to see a patch in the next week or two to iron out a few of gremlins.
I understand most of that build order the settler spam confuses me a bit. When I asked about happiness you said one of the reasons was I had expanded to fast but would settler spamming just make things worse? When is the ideal time to start expanding?
in my 5 hours free playtime of civ 5 it seemed damage given/taken was more predictable rather than pure dumb luck in civ 4 which was a great move. But I still dont understand the territory/culture thing in civ 5. Can a square controlled by a rival civ be culture flipped to yours without capturing the rival city?
I would just like to say that Carthage are insane if you can get a decent amount of coastline under your control. Set up a religion that can build Mosques and Pagodas, your Faith and Happiness will go up so much you're almost permanently in Golden Age and can expand like it was Civ II without corruption.
Oddly enough I was playing as Carthage in my game the other night (the game where I was struggling to move forwards). I'll bear all that mind as I think I will have to restart the game and generate more faith.
In CIV5 I was systematic and focused my efforts on science and technology, this expansion tricky to adapt to but I think new players would appreciate better then old hands as the game is more rounded and forces you to be more balanced in your approach.
would anyone be interested in a vanilla (for the people without G+K) world map OCUK game, set up a game night where we play for a couple of hours (or more) on saturdays for instance. would be good to get everyone playing in one big game and see what happens.
could even set a few rules where you can't openly discuss the in-game tactics (alliances and surprise wars could be talked about between the protagonists but not in open chat) just to keep things a little more exciting and edgy.